vanfanel
16a4495bf2
Do not call gfx_sdl_set_fullscreen() just after creating the game window: create window fullscreen or not directly.
2020-05-10 18:07:26 +02:00
vanfanel
fd02d88b59
Fix for GLES on windowed rendering contexts (X11)
2020-05-10 17:52:01 +02:00
vanfanel
f70ebeb2b3
Use the system video mode in GLES platforms instead of setting a new one.
2020-05-10 15:41:46 +02:00
Vinícius R. Miguel
b4626bf3b4
Merge pull request #32 from coltongit/patch-4
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Port fixes from fdsfgsfds' fork
2020-05-10 00:28:33 -03:00
Vinícius R. Miguel
19252e4275
Merge pull request #31 from Zero-Shift/master
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Merged. Thanks for your contribution!
"Changed amount of sleep frames when transitioning from main menu and exiting a stage to fix TAS sync issues."
2020-05-10 00:18:05 -03:00
Colton G. Rushton
ad89f663f3
More fixes ported from fdsfgsfds' fork
2020-05-10 00:05:33 -03:00
Colton G. Rushton
8e2e2f49f0
Port fixes from fdsfgsfds' fork
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see 63bed21d26
for details
2020-05-10 00:03:14 -03:00
Zero-Shift
3f9236a233
Update script.c
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Changed amount of sleep frames when transitioning from main menu and exiting a stage to fix TAS sync issues
2020-05-09 20:32:50 -05:00
Vinícius R. Miguel
b43313974c
Merge pull request #29 from coltongit/patch-1
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Fix save corruption in some 64-bit builds
2020-05-09 21:17:15 -03:00
Colton G. Rushton
1c86dca581
Fix save corruption in some 64-bit builds
2020-05-09 21:13:57 -03:00
Vinícius R. Miguel
7a81769abc
Delete fps.patch
2020-05-09 18:20:20 -03:00
Vinícius R. Miguel
76783f2ab0
Add optional support for L-trigger on controllers.
2020-05-09 12:18:30 -03:00
y0shin
879958617f
Merge pull request #22 from Hyenadae/master
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L (Trigger) is real (now). Added key_l to config. L_TRIG and CONT_L inputs are now accepted by Mario 64
2020-05-09 06:21:20 -04:00
Hyenadae
0413703a60
L (Trigger) is real. Keyboard only for now.
2020-05-09 09:31:15 +01:00
Hyenadae
f43c06303f
L (Trigger) is real. Keyboard only for now.
2020-05-09 09:28:19 +01:00
IvanDSM
75aeb9d686
Fix goddard/sfx.h header
2020-05-09 02:32:57 -03:00
IvanDSM
18f3e6ad9f
Merge pull request #17 from aswgit/master
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Add libSDL and emsdk to support building linux and web in container
2020-05-09 01:23:01 -03:00
IvanDSM
2b188036cb
Slight Makefile update
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Change TARGET_N64 ?= to TARGET_N64 =
2020-05-09 01:17:42 -03:00
IvanDSM
e5f21323a2
Merge pull request #18 from Hyenadae/master
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Strip out N64 ROM building from Makefile (WIP)
2020-05-09 01:08:47 -03:00
IvanDSM
6281e00891
Merge branch 'master' into master
2020-05-09 01:08:05 -03:00
Hyenadae
3ff6d4d38e
Strip out N64 ROM building from Makefile
2020-05-09 03:29:10 +01:00
albertw
aaa26021f6
Add libSDL and emsdk to support building linux and web in container
2020-05-08 19:11:59 -07:00
Vinícius R. Miguel
0859a0cfef
Nothing to see here
2020-05-08 16:16:53 -03:00
Vinícius R. Miguel
0690451684
Update .gitignore to remove patch/wiggle residue
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`git patch` makes a .rej file for every rejection, and wiggle makes a .porig for every rejection fixed. This can add up to a lot of junk.
2020-05-08 14:55:25 -03:00
Vinícius R. Miguel
65c297dcf0
Mention Raspberry Pi building and formatting fix.
2020-05-08 13:32:31 -03:00
Vinícius R. Miguel
bdfdb17684
Added a new Windows guide.
2020-05-08 13:29:35 -03:00
Vinícius R. Miguel
083f1aca10
Merge pull request #11 from vanfanel/master
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Pass the correct CFLAGs for Rpi3 and Rpi4 when both models run a syst…
2020-05-08 12:54:25 -03:00
vanfanel
ab52a3cbf5
Pass -DUSE_GLES to sdl2 GL init context instead of -DTARGET_RPI, since there are more GLES platforms out there that this engine will run on.
2020-05-08 17:06:23 +02:00
vanfanel
b0404194d2
Pass the correct CFLAGs for Rpi3 and Rpi4 when both models run a system with aarch64 kernel and libs.
2020-05-08 16:47:17 +02:00
HengiFettlich
c4707eb36f
refactor fullscreen into own static function
2020-05-08 14:35:38 +02:00
Jan200101
c540898c71
revert -O2 when non matching,fix EU compile,disable cursor in fullscreen
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- O2 caused problems with audio on US builds when targeting generic systems
- compiling an EU version previously caused problems due to race condition in the Makefile
- not being able to see the cursor on a small window is annoying, only hide on fullscreen
2020-05-08 13:41:12 +02:00
HengiFettlich
848f7c352b
Update gfx_sdl2.c
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if fullscreened, escape to exit fullscreen
2020-05-08 12:24:40 +02:00
HengiFettlich
14b0282267
Update .gitignore
2020-05-08 12:11:59 +02:00
Vinícius R. Miguel
d78585de83
Merge pull request #9 from Hyenadae/master
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Makefile additions and part of SDL2.C Pi-GLES define
2020-05-08 04:55:51 -03:00
Vinícius R. Miguel
1e246386bc
Merge branch 'master' into master
2020-05-08 04:53:41 -03:00
Hyenadae
dba8760aad
Makefile additions and part of SDL2.C Pi-GLES define
2020-05-08 08:38:50 +01:00
Vinícius R. Miguel
0c10f9eacc
Removes the cursor from view when on the game's window.
2020-05-08 04:36:17 -03:00
Vinícius R. Miguel
7e97699076
Add RPi-related optimizations.
2020-05-08 04:14:56 -03:00
Vinícius R. Miguel
eebba003ea
Add features and enhancements.
2020-05-08 03:26:21 -03:00
Vinícius R. Miguel
e154bf4445
Update README.md
2020-05-07 22:55:45 -03:00
Vinícius R. Miguel
e1d5b428bb
Typo fix and feature list removed
2020-05-07 20:07:42 -03:00
Vinícius R. Miguel
53ebd8ad6f
Update README.md
2020-05-07 19:51:24 -03:00
Vinícius R. Miguel
d94790849d
My bad. This was a mistake.
2020-05-07 18:47:13 -03:00
Vinícius R. Miguel
787970eead
Version mismatch
2020-05-07 18:45:16 -03:00
rai
c638404e1b
add void build instructions to README
2020-05-07 21:16:37 +02:00
rai
dd7d53113a
Delete readme2.txt
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it's useless now that we've edited the main readme
2020-05-07 21:07:06 +02:00
Vinícius R. Miguel
1d2261d242
Update README.md
2020-05-07 15:54:54 -03:00
Vinícius R. Miguel
74635cdc39
Update issue templates
2020-05-07 20:46:35 +02:00
rai
315652fc44
Update README to include webassembly build info
2020-05-07 20:46:35 +02:00
Vinícius R. Miguel
0cb29b3012
Update README.md
2020-05-07 20:46:35 +02:00