Source code to the SketchyMaze website built with hugo.
Updated 2026-09-08 05:38:52 +00:00
SketchyMaze/doodle
Doodle is the game engine for Sketchy Maze written in Go.
Updated 2026-09-08 03:53:50 +00:00
Creative assets for the game such as default levelpacks.
Updated 2026-09-07 23:12:34 +00:00
A rendering engine library for Go supporting both SDL2 and WebAssembly (HTML Canvas) targets.
Updated 2026-09-07 18:33:20 +00:00
User interface toolkit for Go with support for SDL2 and HTML Canvas render targets.
Updated 2026-09-05 17:56:52 +00:00
Source code to the game's default doodads.
Updated 2026-08-24 03:17:32 +00:00
Custom doodads tutorial: Mario Bros. 1-1
Updated 2026-08-24 00:28:40 +00:00
A simple WebRTC chat room application.
Updated 2026-07-23 23:27:04 +00:00
My Unix config files and shell scripts, optimized for Fedora, Debian, macOS and Windows (in that order).
Updated 2026-07-09 04:54:46 +00:00
The Land of No Return, a retro old website that I last touched in 2002, dusted off and modernized.
Updated 2026-06-13 19:07:17 +00:00
My Retro Computing Home Page
Updated 2026-06-13 19:04:26 +00:00
My modern retro personal homepage.
Updated 2026-06-12 23:57:38 +00:00
Personal homepage and static website generator for noah.is
Updated 2026-06-10 03:21:27 +00:00
A Python content management system designed for kirsle.net featuring a blog, comments and photo albums.
Updated 2025-09-22 05:12:22 +00:00
A web blog and personal homepage engine written in Go.
Updated 2025-09-07 00:58:07 +00:00
A config file manager for Go that uses a defaults and overrides file.
Updated 2024-08-13 09:57:31 +00:00
Desktop web app framework for Go.
Updated 2024-08-13 08:55:38 +00:00
Runtime Package of external assets to Doodle.
Updated 2024-08-13 08:54:46 +00:00
Dockerfiles to consistently deploy Project: Doodle.
Updated 2024-08-13 08:39:16 +00:00
Create Linux desktop launchers for Progressive Web Apps in Firefox and Chromium.
Updated 2024-08-13 07:47:10 +00:00