Doodle is the game engine for Sketchy Maze written in Go.

Updated 2024-07-08 05:45:32 +00:00

My Unix config files and shell scripts, optimized for Fedora, Debian, macOS and Windows (in that order).

Updated 2024-07-05 21:50:24 +00:00

A simple WebRTC chat room application.

Updated 2024-06-22 05:36:49 +00:00

Source code to the SketchyMaze website built with hugo.

Updated 2024-05-06 01:00:09 +00:00

Flatpak manifest to release Sketchy Maze for GNU/Linux.

Updated 2024-05-05 23:52:33 +00:00

Source code to the Guidebook website built using mkdocs.

Updated 2024-05-05 02:56:54 +00:00

Yet another Go logging library for user-friendly applications, with colors!

Updated 2024-05-05 02:15:35 +00:00

A rendering engine library for Go supporting both SDL2 and WebAssembly (HTML Canvas) targets.

Updated 2024-04-20 05:45:31 +00:00

My SSH public keys.

Updated 2024-04-20 04:02:21 +00:00

A web blog and personal website server.

Updated 2024-02-29 05:34:57 +00:00

Source code to the game's default doodads.

Updated 2024-02-12 00:51:27 +00:00

Creative assets for the game such as default levelpacks.

Updated 2024-02-07 03:28:50 +00:00

User interface toolkit for Go with support for SDL2 and HTML Canvas render targets.

Updated 2023-12-09 23:00:43 +00:00

A simple audio engine for Go with an SDL2 back-end and others to come eventually.

Updated 2023-12-09 23:00:00 +00:00

Runtime Package of external assets to Doodle.

Updated 2023-12-02 22:04:07 +00:00

The Land of No Return - Restoration project of a childhood story

Updated 2023-11-26 06:26:01 +00:00

Personal homepage and static website generator for noah.is

Updated 2023-09-14 00:42:50 +00:00

A web blog and personal homepage engine written in Go.

Updated 2023-07-01 23:04:13 +00:00

Assets for custom story mode levelpacks for Sketchy Maze.

Updated 2023-02-19 03:11:04 +00:00

A new and improved error message generator written in Go.

Updated 2023-01-22 20:02:31 +00:00