Doodle is the game engine for Sketchy Maze written in Go.

Updated 2024-02-12 01:00:31 +00:00

Source code to the game's default doodads.

Updated 2024-02-12 00:51:27 +00:00

A rendering engine library for Go supporting both SDL2 and WebAssembly (HTML Canvas) targets.

Updated 2024-02-12 00:46:45 +00:00

A simple WebRTC chat room application.

Updated 2024-02-11 00:35:43 +00:00

Creative assets for the game such as default levelpacks.

Updated 2024-02-07 03:28:50 +00:00

User interface toolkit for Go with support for SDL2 and HTML Canvas render targets.

Updated 2023-12-09 23:00:43 +00:00

A simple audio engine for Go with an SDL2 back-end and others to come eventually.

Updated 2023-12-09 23:00:00 +00:00

Source code to the SketchyMaze website built with hugo.

Updated 2023-12-02 22:56:52 +00:00

Runtime Package of external assets to Doodle.

Updated 2023-12-02 22:04:07 +00:00

Source code to the Guidebook website built using mkdocs.

Updated 2023-12-02 20:43:20 +00:00

The Land of No Return - Restoration project of a childhood story

Updated 2023-11-26 06:26:01 +00:00

Personal homepage and static website generator for noah.is

Updated 2023-09-14 00:42:50 +00:00

My SSH public keys.

Updated 2023-08-21 03:02:07 +00:00

A web blog and personal homepage engine written in Go.

Updated 2023-07-01 23:04:13 +00:00

Assets for custom story mode levelpacks for Sketchy Maze.

Updated 2023-02-19 03:11:04 +00:00

A web blog and personal website server.

Updated 2023-01-27 18:23:54 +00:00

A new and improved error message generator written in Go.

Updated 2023-01-22 20:02:31 +00:00

Dockerfiles to consistently deploy Project: Doodle.

Updated 2022-09-25 00:51:10 +00:00

Vendored C libraries and DLLs for Doodle (binary assets, volatile)

Updated 2022-09-25 00:03:18 +00:00

Flatpak manifest to release Sketchy Maze for GNU/Linux.

Updated 2022-09-24 22:10:04 +00:00