doodle/pkg
Noah Petherbridge 2c1185cc9f Doodads: Warp Doors, Bird, Larger State Blocks
* The blue and orange ON/OFF state blocks have all been increased in
  size to better match the player character (42x42 up from 33x33)
* Added a new mob: the Red Bird. It flies back and forth while
  maintaining its altitude, similar to the Red Azulian. Planned AI
  behavior is to divebomb the player when it gets close. Dive sprites
  are included but not yet hooked up in JavaScript.
* Warp Doors! (WIP). They have a golden "W" on them and come in three
  varieties: Brown, Blue and Orange. The blue and orange ones are
  sensitive to the State Block and will become dotted outlines when
  inactive (and can not be entered in this state). The door opens for
  the player character, makes him disappear, then closes again. The plan
  is it will then warp you to the location of a linked Warp Door
  elsewhere on the level, but for now it will just make the player
  re-appear after completing the Close Door animation.
2020-12-29 20:31:35 -08:00
..
balance WIP Zoom Tool 2020-11-19 20:09:15 -08:00
bindata Add dummy bindata Go package to help new setup experience 2020-06-04 22:43:37 -07:00
branding Prepare v0.4.0 for release 2020-11-19 20:51:02 -08:00
campaign Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
collision Collision: Fix clipping thru left walls, w/ caveats 2020-04-11 19:21:12 -07:00
doodads Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
drawtool Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
enum Code Layout Refactor 2019-04-09 17:35:44 -07:00
filesystem Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
keybind WIP Zoom Tool 2020-11-19 20:09:15 -08:00
level Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
log Switch github.com/kirsle/golog to git.kirsle.net/go/log 2019-12-22 18:34:31 -08:00
modal Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
native Update changelog for v0.4.0-alpha 2020-11-20 23:35:37 -08:00
physics Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
scripting Add Initial Sound Effects 2020-05-22 20:07:48 -07:00
shmem Palette Editor and Doodad Dropper Windows 2020-07-09 19:38:37 -07:00
sound WIP Game Settings Window, WASM Fixes, Sound FX 2020-09-01 20:54:58 -07:00
sprites Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
uix Doodads: Warp Doors, Bird, Larger State Blocks 2020-12-29 20:31:35 -08:00
updater Add app version/update check to the Main Scene 2020-01-01 17:50:15 -08:00
userdir Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
wallpaper Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
wasm WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
windows Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
cheats.go The Window Manager Update 2020-04-06 23:21:17 -07:00
commands.go Update changelog for v0.4.0-alpha 2020-11-20 23:35:37 -08:00
config.go WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
doodle.go Update changelog for v0.4.0-alpha 2020-11-20 23:35:37 -08:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_scene.go Fixup some developer console commands 2020-11-20 22:53:38 -08:00
editor_ui_doodad.go Palette Editor and Doodad Dropper Windows 2020-07-09 19:38:37 -07:00
editor_ui_palette.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui_popups.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui_toolbar.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui.go Update changelog for v0.4.0-alpha 2020-11-20 23:35:37 -08:00
fps.go Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
guitest_scene.go The Window Manager Update 2020-04-06 23:21:17 -07:00
main_scene.go Convert to use Go modules 2020-11-15 15:20:15 -08:00
menu_scene.go WIP Game Settings Window, WASM Fixes, Sound FX 2020-09-01 20:54:58 -07:00
play_inventory.go Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
play_scene.go Centralize Keybinds, Improve Menus 2020-11-17 18:22:48 -08:00
scene.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
shell.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
story_scene.go Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00