57 lines
1.9 KiB
Plaintext
57 lines
1.9 KiB
Plaintext
================================================================================
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bindata
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================================================================================
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This tool converts any file into managable Go source code. Useful for embedding
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binary data into a go program. The file data is gzip compressed before being
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converted to a raw byte slice.
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If gofmt is available on the system, bindata will invoke it to format the
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generated go file.
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================================================================================
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DEPENDENCIES
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================================================================================
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n/a
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================================================================================
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USAGE
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================================================================================
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$ goinstall github.com/jteeuwen/go-bindata
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The simplest invocation is to pass it only the input file name.
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The output file and code settings are inferred from this automatically.
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$ bindata -i testdata/gophercolor.png
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[w] No output file specified. Using 'testdata/gophercolor.png.go'.
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[w] No package name specified. Using 'main'.
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[w] No function name specified. Using 'gophercolor_png'.
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[i] Done.
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This creates the "testdata/gophercolor.png.go" file which has a package
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declaration with name 'main' and one function named 'gophercolor_png'.
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It looks like this:
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func gophercolor_png() ([]byte, os.Error) {
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var gz *gzip.Decompressor
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var err os.Error
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if gz, err = gzip.NewReader(bytes.NewBuffer([]byte{
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...
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})); err != nil {
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return nil, err
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}
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var b bytes.Buffer
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io.Copy(&b, gz)
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gz.Close()
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return b.Bytes(), nil
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}
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You can now simply include the new .go file in your program and call
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gophercolor_png() to get the uncompressed image data.
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Invoke the program with the -h flag for more options.
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