bindata/README

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================================================================================
bindata
================================================================================
This tool converts any file into managable Go source code. Useful for embedding
binary data into a go program. The file data is gzip compressed before being
converted to a raw byte slice.
If gofmt is available on the system, bindata will invoke it to format the
generated go file.
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DEPENDENCIES
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n/a
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USAGE
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$ goinstall github.com/jteeuwen/go-bindata
The simplest invocation is to pass it only the input file name.
The output file and code settings are inferred from this automatically.
$ bindata -i testdata/gophercolor.png
[w] No output file specified. Using 'testdata/gophercolor.png.go'.
[w] No package name specified. Using 'main'.
[w] No function name specified. Using 'gophercolor_png'.
[i] Done.
This creates the "testdata/gophercolor.png.go" file which has a package
declaration with name 'main' and one function named 'gophercolor_png'.
It looks like this:
func gophercolor_png() ([]byte, os.Error) {
var gz *gzip.Decompressor
var err os.Error
if gz, err = gzip.NewReader(bytes.NewBuffer([]byte{
...
})); err != nil {
return nil, err
}
var b bytes.Buffer
io.Copy(&b, gz)
gz.Close()
return b.Bytes(), nil
}
You can now simply include the new .go file in your program and call
gophercolor_png() to get the uncompressed image data.
Invoke the program with the -h flag for more options.