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balance
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Editor: Doodad Properties Window
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2021-09-02 21:26:55 -07:00 |
branding
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Prepare v0.8.0 for release
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2021-09-03 21:35:12 -07:00 |
campaign
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Go 1.16 embed instead of go-bindata
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2021-07-13 18:04:25 -07:00 |
collision
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Collision: Fix walking up leftward slopes
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2021-06-02 21:49:29 -07:00 |
doodads
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First-class Doodad Hitboxes + Generic Item Script
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2021-09-03 20:39:44 -07:00 |
drawtool
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Brush Pattern Textures
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2021-06-09 22:36:32 -07:00 |
enum
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Code Layout Refactor
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2019-04-09 17:35:44 -07:00 |
filesystem
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Go 1.16 embed instead of go-bindata
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2021-07-13 18:04:25 -07:00 |
keybind
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Shift to scroll slowly + Doodads on Q
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2021-07-13 18:04:25 -07:00 |
level
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Checkpoint Flag & Retry from Checkpoint
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2021-08-15 20:17:53 -07:00 |
license
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Diverge Free vs. Paid Features
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2021-06-16 22:35:01 -07:00 |
log
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Switch github.com/kirsle/golog to git.kirsle.net/go/log
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2019-12-22 18:34:31 -08:00 |
modal
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Checkpoint Flag & Retry from Checkpoint
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2021-08-15 20:17:53 -07:00 |
native
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WIP Publish Dialog + UI Improvements
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2021-06-10 22:36:22 -07:00 |
pattern
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Loading Screen
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2021-07-18 21:19:52 -07:00 |
physics
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Overhaul the Platformer Physics System
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2020-04-04 21:00:32 -07:00 |
scripting
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Checkpoint Flag & Retry from Checkpoint
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2021-08-15 20:17:53 -07:00 |
shmem
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Changelog and Prepare v0.5.0 for Release
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2021-03-31 19:16:33 -07:00 |
sound
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WIP Game Settings Window, WASM Fixes, Sound FX
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2020-09-01 20:54:58 -07:00 |
sprites
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Stabilize Load Screen by Deferring SDL2 Calls
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2021-07-19 17:14:00 -07:00 |
uix
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First-class Doodad Hitboxes + Generic Item Script
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2021-09-03 20:39:44 -07:00 |
updater
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Updater: Better SemVer version checks for updates
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2021-07-11 14:09:18 -07:00 |
usercfg
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Settings Window + Bugfix
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2021-06-19 22:14:41 -07:00 |
userdir
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Tighten Doodad JavaScript API, User Documentation
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2020-04-21 23:50:45 -07:00 |
wallpaper
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Stabilize Load Screen by Deferring SDL2 Calls
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2021-07-19 17:14:00 -07:00 |
wasm
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WASM: Store User Files in localStorage
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2019-06-27 15:59:18 -07:00 |
windows
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First-class Doodad Hitboxes + Generic Item Script
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2021-09-03 20:39:44 -07:00 |
cheats.go
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Death Barrier and Player Character Cheat Codes
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2021-08-15 17:01:18 -07:00 |
commands.go
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Go 1.16 embed instead of go-bindata
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2021-07-13 18:04:25 -07:00 |
config.go
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Go 1.16 embed instead of go-bindata
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2021-07-13 18:04:25 -07:00 |
doodle.go
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Loading Screen
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2021-07-18 21:19:52 -07:00 |
editor_scene.go
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Stabilize Load Screen by Deferring SDL2 Calls
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2021-07-19 17:14:00 -07:00 |
editor_scene_debug.go
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Code Layout Refactor
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2019-04-09 17:35:44 -07:00 |
editor_ui.go
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Editor: Doodad Properties Window
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2021-09-02 21:26:55 -07:00 |
editor_ui_doodad.go
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Embeddable Doodads In Levels
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2021-06-13 14:59:03 -07:00 |
editor_ui_menubar.go
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Editor: Doodad Properties Window
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2021-09-02 21:26:55 -07:00 |
editor_ui_palette.go
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Settings Window + Bugfix
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2021-06-19 22:14:41 -07:00 |
editor_ui_popups.go
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Editor: Doodad Properties Window
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2021-09-02 21:26:55 -07:00 |
editor_ui_toolbar.go
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Settings Window + Bugfix
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2021-06-19 22:14:41 -07:00 |
fps.go
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Collision Box Updates
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2021-06-02 20:50:28 -07:00 |
guitest_scene.go
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The Window Manager Update
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2020-04-06 23:21:17 -07:00 |
main_scene.go
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Prepare v0.8.0 for release
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2021-09-03 21:35:12 -07:00 |
menu_scene.go
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Stabilize Load Screen by Deferring SDL2 Calls
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2021-07-19 17:14:00 -07:00 |
play_inventory.go
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Doodads: Small Key Door + Bigger Crumbly Floor
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2021-01-03 17:06:33 -08:00 |
play_scene.go
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Sort levels and doodads in the Open menu
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2021-08-15 20:27:05 -07:00 |
scene.go
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Doodads: Crumbly Floor, Start Flag & State Blocks
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2019-12-30 18:13:28 -08:00 |
shell.go
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Loading Screen
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2021-07-18 21:19:52 -07:00 |
story_scene.go
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Stabilize Load Screen by Deferring SDL2 Calls
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2021-07-19 17:14:00 -07:00 |