doodle/pkg
Noah Petherbridge 4469847c72 Giant Screenshot Feature
In the Level Editor, the "Level->Giant Screenshot" menu will take a full
scale PNG screenshot of the entire level, with its wallpaper and
doodads, and save it in ~/.config/doodle/screenshots.

It is currently CPU intensive and slow. With future work it should be
made asynchronous. The function is abstracted away nicely so that the
doodad CLI tool may support this as well.
2021-10-03 17:21:17 -07:00
..
balance Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
branding Prepare release v0.8.1 2021-09-12 16:55:36 -07:00
campaign Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
collision Collision: Fix walking up leftward slopes 2021-06-02 21:49:29 -07:00
doodads First-class Doodad Hitboxes + Generic Item Script 2021-09-03 20:39:44 -07:00
drawtool Brush Pattern Textures 2021-06-09 22:36:32 -07:00
enum
filesystem Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
keybind Shift to scroll slowly + Doodads on Q 2021-07-13 18:04:25 -07:00
level Giant Screenshot Feature 2021-10-03 17:21:17 -07:00
license Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
log
modal Checkpoint Flag & Retry from Checkpoint 2021-08-15 20:17:53 -07:00
native WIP Publish Dialog + UI Improvements 2021-06-10 22:36:22 -07:00
pattern Loading Screen 2021-07-18 21:19:52 -07:00
physics
scripting Checkpoint Flag & Retry from Checkpoint 2021-08-15 20:17:53 -07:00
shmem Changelog and Prepare v0.5.0 for Release 2021-03-31 19:16:33 -07:00
sound
sprites Stabilize Load Screen by Deferring SDL2 Calls 2021-07-19 17:14:00 -07:00
uix Add Technical Doodads + UI Fixes 2021-10-02 20:52:16 -07:00
updater Updater: Better SemVer version checks for updates 2021-07-11 14:09:18 -07:00
usercfg Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
userdir Giant Screenshot Feature 2021-10-03 17:21:17 -07:00
wallpaper Giant Screenshot Feature 2021-10-03 17:21:17 -07:00
wasm
windows Add Technical Doodads + UI Fixes 2021-10-02 20:52:16 -07:00
cheats.go Technical Doodad: Checkpoint Region 2021-10-02 21:36:03 -07:00
commands.go Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
config.go Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
doodle.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
editor_scene_debug.go
editor_scene.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
editor_ui_doodad.go Zoom Improvements 2021-09-12 15:27:37 -07:00
editor_ui_menubar.go Giant Screenshot Feature 2021-10-03 17:21:17 -07:00
editor_ui_palette.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
editor_ui_popups.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
editor_ui_toolbar.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
editor_ui.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
fps.go Collision Box Updates 2021-06-02 20:50:28 -07:00
guitest_scene.go
main_scene.go Zoom And Edit 2021-09-11 17:02:01 -07:00
menu_scene.go Stabilize Load Screen by Deferring SDL2 Calls 2021-07-19 17:14:00 -07:00
play_inventory.go
play_scene.go Sort levels and doodads in the Open menu 2021-08-15 20:27:05 -07:00
scene.go
shell.go Technical Doodad: Checkpoint Region 2021-10-02 21:36:03 -07:00
story_scene.go Stabilize Load Screen by Deferring SDL2 Calls 2021-07-19 17:14:00 -07:00