Prepare release v0.8.1
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Changes.md
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Changes.md
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# Changes
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## v0.8.1 (September 12, 2021)
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New features:
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* **Enable Experimental Features UI:** in the game's Settings window
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there is a tab to enable experimental features. It is equivalent to
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running the game with the `--experimental` option but the setting
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in-game is persistent across runs of the game.
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* **Zoom In/Out:** the Zoom feature _mostly_ works but has a couple
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small bugs. The `+` and `-` keys on your number bar (-=) will zoom in
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or out in the Editor. Press `1` to reset zoom to 100% and press `0`
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to scroll the level back to origin. These controls are also
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available in the "View" menu of the editor.
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* **Replace Palette:** with experimental features on it is possible to
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select a different palette for your already-created level. This will
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replace colors on your palette until the template palette has been
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filled in, and pixels already drawn on your level will update too.
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Other changes:
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* The title screen buttons are more colorful.
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* This release begins to target 32-bit Windows and Linux among its builds.
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## v0.8.0 (September 4, 2021)
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This release brings some new features, new doodads, and new levels.
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@ -4,7 +4,7 @@ package branding
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const (
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AppName = "Sketchy Maze"
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Summary = "A drawing-based maze game"
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Version = "0.8.0"
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Version = "0.8.1"
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Website = "https://www.sketchymaze.com"
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Copyright = "2021 Noah Petherbridge"
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Byline = "a game by Noah Petherbridge."
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