..
actors.go
Cut lib/render into its own package, change all imports
2019-12-22 18:21:58 -08:00
chunk_map.go
Cut lib/render into its own package, change all imports
2019-12-22 18:21:58 -08:00
chunk_test.go
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
chunk.go
Palette Editor and Doodad Dropper Windows
2020-07-09 19:38:37 -07:00
chunker_test.go
Change types int32 -> int per upstream render and ui library
2019-12-27 19:16:34 -08:00
chunker.go
Palette Editor and Doodad Dropper Windows
2020-07-09 19:38:37 -07:00
filesystem.go
Code Layout Refactor
2019-04-09 17:35:44 -07:00
fmt_binary.go
Load Doodads from System Path as well as User Path
2019-05-06 13:35:08 -07:00
fmt_json.go
Drawing Strokes and Undo/Redo Functionality
2019-07-03 16:25:23 -07:00
fmt_maintenance.go
Auto-prune Empty Chunks in Level Files
2019-07-16 22:10:18 -07:00
fmt_readwrite.go
Doodads: Use Key and Working Warp Doors
2021-01-03 15:19:21 -08:00
page_type.go
Add MenuScene with New Level UI
2019-06-25 15:01:37 -07:00
palette_defaults.go
Choice of palette when creating a new level
2021-06-05 20:51:20 -07:00
palette.go
Layer Selection Window for Doodad Editor
2020-11-16 23:23:21 -08:00
swatch.go
Cut lib/render into its own package, change all imports
2019-12-22 18:21:58 -08:00
types.go
Change types int32 -> int per upstream render and ui library
2019-12-27 19:16:34 -08:00