doodle/pkg
Noah Petherbridge 3d8eedce35 Choice of palette when creating a new level
* In the "New Level" dialog, a "Palette:" option shows a MenuButton
  drop-down with options: Default, Colored Pencil, and Blueprint. These
  control the set of colors the new level starts with.
2021-06-05 20:51:20 -07:00
..
balance Choice of palette when creating a new level 2021-06-05 20:51:20 -07:00
bindata Add dummy bindata Go package to help new setup experience 2020-06-04 22:43:37 -07:00
branding Choice of palette when creating a new level 2021-06-05 20:51:20 -07:00
campaign Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
collision Collision: Fix walking up leftward slopes 2021-06-02 21:49:29 -07:00
doodads Collision: Fix walking up leftward slopes 2021-06-02 21:49:29 -07:00
drawtool Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
enum Code Layout Refactor 2019-04-09 17:35:44 -07:00
filesystem Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
keybind Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
level Choice of palette when creating a new level 2021-06-05 20:51:20 -07:00
log Switch github.com/kirsle/golog to git.kirsle.net/go/log 2019-12-22 18:34:31 -08:00
modal Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
native App rename + macOS Build Fixes 2021-05-02 12:06:34 -07:00
physics Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
scripting Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
shmem Changelog and Prepare v0.5.0 for Release 2021-03-31 19:16:33 -07:00
sound WIP Game Settings Window, WASM Fixes, Sound FX 2020-09-01 20:54:58 -07:00
sprites Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
uix Decouple gravity from player velocities 2021-06-02 22:18:25 -07:00
updater Add app version/update check to the Main Scene 2020-01-01 17:50:15 -08:00
userdir Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
wallpaper Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
wasm WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
windows Choice of palette when creating a new level 2021-06-05 20:51:20 -07:00
cheats.go Doodads: Small Key Door + Bigger Crumbly Floor 2021-01-03 17:06:33 -08:00
commands.go Update changelog for v0.4.0-alpha 2020-11-20 23:35:37 -08:00
config.go WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
doodle.go Update changelog for v0.4.0-alpha 2020-11-20 23:35:37 -08:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_scene.go Fixup some developer console commands 2020-11-20 22:53:38 -08:00
editor_ui_doodad.go Palette Editor and Doodad Dropper Windows 2020-07-09 19:38:37 -07:00
editor_ui_palette.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui_popups.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui_toolbar.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
fps.go Collision Box Updates 2021-06-02 20:50:28 -07:00
guitest_scene.go The Window Manager Update 2020-04-06 23:21:17 -07:00
main_scene.go Changelog and Prepare v0.5.0 for Release 2021-03-31 19:16:33 -07:00
menu_scene.go Choice of palette when creating a new level 2021-06-05 20:51:20 -07:00
play_inventory.go Doodads: Small Key Door + Bigger Crumbly Floor 2021-01-03 17:06:33 -08:00
play_scene.go Collision Box Updates 2021-06-02 20:50:28 -07:00
scene.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
shell.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
story_scene.go Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00