Load Doodads from System Path as well as User Path

physics
Noah 2019-05-05 15:12:15 -07:00
parent f76ba6fbb7
commit ac490473b3
9 changed files with 106 additions and 20 deletions

View File

@ -0,0 +1,80 @@
package doodads
import (
"errors"
"fmt"
"io/ioutil"
"strings"
"git.kirsle.net/apps/doodle/pkg/enum"
"git.kirsle.net/apps/doodle/pkg/filesystem"
"git.kirsle.net/apps/doodle/pkg/log"
"git.kirsle.net/apps/doodle/pkg/userdir"
)
// ListDoodads returns a listing of all available doodads between all locations,
// including user doodads.
func ListDoodads() ([]string, error) {
var names []string
// Read system-level doodads first. Ignore errors, if the system path is
// empty we still go on to read the user directory.
files, _ := ioutil.ReadDir(filesystem.SystemDoodadsPath)
for _, file := range files {
name := file.Name()
if strings.HasSuffix(strings.ToLower(name), enum.DoodadExt) {
names = append(names, name)
}
}
// Append user doodads.
userFiles, err := userdir.ListDoodads()
names = append(names, userFiles...)
return names, err
}
// LoadFile reads a doodad file from disk, checking a few locations.
func LoadFile(filename string) (*Doodad, error) {
if !strings.HasSuffix(filename, enum.DoodadExt) {
filename += enum.DoodadExt
}
// Search the system and user paths for this level.
filename, err := filesystem.FindFile(filename)
if err != nil {
return nil, fmt.Errorf("doodads.LoadFile(%s): %s", filename, err)
}
// Load the JSON format.
if doodad, err := LoadJSON(filename); err == nil {
return doodad, nil
} else {
log.Warn(err.Error())
}
return nil, errors.New("invalid file type")
}
// WriteFile saves a doodad to disk in the user's config directory.
func (d *Doodad) WriteFile(filename string) error {
if !strings.HasSuffix(filename, enum.DoodadExt) {
filename += enum.DoodadExt
}
// bin, err := m.ToBinary()
bin, err := d.ToJSON()
if err != nil {
return err
}
// Save it to their profile directory.
filename = userdir.DoodadPath(filename)
log.Info("Write Doodad: %s", filename)
err = ioutil.WriteFile(filename, bin, 0644)
if err != nil {
return fmt.Errorf("doodads.WriteFile: %s", err)
}
return nil
}

View File

@ -219,7 +219,7 @@ func (s *EditorScene) SaveLevel(filename string) error {
func (s *EditorScene) LoadDoodad(filename string) error {
s.filename = filename
doodad, err := doodads.LoadJSON(filename)
doodad, err := doodads.LoadFile(filename)
if err != nil {
return fmt.Errorf("EditorScene.LoadDoodad(%s): %s", filename, err)
}

View File

@ -14,7 +14,6 @@ import (
"git.kirsle.net/apps/doodle/pkg/level"
"git.kirsle.net/apps/doodle/pkg/log"
"git.kirsle.net/apps/doodle/pkg/uix"
"git.kirsle.net/apps/doodle/pkg/userdir"
)
// Width of the panel frame.
@ -261,7 +260,7 @@ func (u *EditorUI) SetupCanvas(d *Doodle) *uix.Canvas {
// mode when you click an existing Doodad and it "pops" out of the canvas
// and onto the cursor to be repositioned.
drawing.OnDragStart = func(filename string) {
doodad, err := doodads.LoadJSON(userdir.DoodadPath(filename))
doodad, err := doodads.LoadFile(filename)
if err != nil {
log.Error("drawing.OnDragStart: %s", err.Error())
}
@ -293,7 +292,10 @@ func (u *EditorUI) SetupCanvas(d *Doodle) *uix.Canvas {
Filename: actor.doodad.Filename,
})
drawing.InstallActors(u.Scene.Level.Actors)
err := drawing.InstallActors(u.Scene.Level.Actors)
if err != nil {
log.Error("Error installing actor onDrop to canvas: %s", err)
}
}
})
u.Supervisor.Add(drawing)

View File

@ -13,7 +13,6 @@ import (
"git.kirsle.net/apps/doodle/pkg/doodads"
"git.kirsle.net/apps/doodle/pkg/log"
"git.kirsle.net/apps/doodle/pkg/uix"
"git.kirsle.net/apps/doodle/pkg/userdir"
)
// DraggableActor is a Doodad being dragged from the Doodad palette.
@ -50,10 +49,10 @@ func (u *EditorUI) setupDoodadFrame(e render.Engine, window *ui.Window) (*ui.Fra
perRow = balance.UIDoodadsPerRow
)
doodadsAvailable, err := userdir.ListDoodads()
doodadsAvailable, err := doodads.ListDoodads()
if err != nil {
return frame, fmt.Errorf(
"setupDoodadFrame: userdir.ListDoodads: %s",
"setupDoodadFrame: doodads.ListDoodads: %s",
err,
)
}
@ -77,7 +76,7 @@ func (u *EditorUI) setupDoodadFrame(e render.Engine, window *ui.Window) (*ui.Fra
}
func(filename string) {
doodad, err := doodads.LoadJSON(userdir.DoodadPath(filename))
doodad, err := doodads.LoadFile(filename)
if err != nil {
log.Error(err.Error())
doodad = doodads.New(balance.DoodadSize)

View File

@ -1,4 +1,4 @@
package balance
package filesystem
import (
"errors"
@ -22,6 +22,12 @@ const (
BinDoodadType uint8 = 2
)
// Paths to system-level assets bundled with the application.
var (
SystemDoodadsPath = filepath.Join(".", "assets", "doodads")
SystemLevelsPath = filepath.Join(".", "assets", "levels")
)
// MakeHeader creates the binary file header.
func MakeHeader(filetype uint8) []byte {
header := make([]byte, len(BinMagic)+2)
@ -87,7 +93,7 @@ func FindFile(filename string) (string, error) {
// Search level directories.
if filetype == enum.LevelExt || filetype == "" {
// system levels
candidate := filepath.Join(".", "assets", "levels", filename)
candidate := filepath.Join(SystemLevelsPath, filename)
if _, err := os.Stat(candidate); !os.IsNotExist(err) {
return candidate, nil
}
@ -102,7 +108,7 @@ func FindFile(filename string) (string, error) {
// Search doodad directories.
if filetype == enum.DoodadExt || filetype == "" {
// system doodads
candidate := filepath.Join(".", "assets", "doodads", filename)
candidate := filepath.Join(SystemDoodadsPath, filename)
if _, err := os.Stat(candidate); !os.IsNotExist(err) {
return candidate, nil
}
@ -114,5 +120,5 @@ func FindFile(filename string) (string, error) {
}
}
return "", errors.New("file not found")
return filename, errors.New("file not found")
}

View File

@ -6,13 +6,13 @@ import (
"io/ioutil"
"os"
"git.kirsle.net/apps/doodle/pkg/balance"
"git.kirsle.net/apps/doodle/pkg/filesystem"
"github.com/vmihailenco/msgpack"
)
// ToBinary serializes the level to binary format.
func (m *Level) ToBinary() ([]byte, error) {
header := balance.MakeHeader(balance.BinLevelType)
header := filesystem.MakeHeader(filesystem.BinLevelType)
out := bytes.NewBuffer(header)
encoder := msgpack.NewEncoder(out)
err := encoder.Encode(m)
@ -43,7 +43,7 @@ func LoadBinary(filename string) (*Level, error) {
defer fh.Close()
// Read and verify the file header from the binary format.
err = balance.ReadHeader(balance.BinLevelType, fh)
err = filesystem.ReadHeader(filesystem.BinLevelType, fh)
if err != nil {
return nil, err
}

View File

@ -6,8 +6,8 @@ import (
"io/ioutil"
"strings"
"git.kirsle.net/apps/doodle/pkg/balance"
"git.kirsle.net/apps/doodle/pkg/enum"
"git.kirsle.net/apps/doodle/pkg/filesystem"
"git.kirsle.net/apps/doodle/pkg/log"
"git.kirsle.net/apps/doodle/pkg/userdir"
)
@ -19,7 +19,7 @@ func LoadFile(filename string) (*Level, error) {
}
// Search the system and user paths for this level.
filename, err := balance.FindFile(filename)
filename, err := filesystem.FindFile(filename)
if err != nil {
return nil, err
}

View File

@ -88,7 +88,7 @@ func (s *PlayScene) Setup(d *Doodle) error {
}
// Load in the player character.
player, err := doodads.LoadJSON("./assets/doodads/azu-blu.doodad")
player, err := doodads.LoadFile("./assets/doodads/azu-blu.doodad")
if err != nil {
log.Error("PlayScene.Setup: failed to load player doodad: %s", err)
player = doodads.NewDummy(32)

View File

@ -9,7 +9,6 @@ import (
"git.kirsle.net/apps/doodle/pkg/level"
"git.kirsle.net/apps/doodle/pkg/log"
"git.kirsle.net/apps/doodle/pkg/scripting"
"git.kirsle.net/apps/doodle/pkg/userdir"
)
// InstallActors adds external Actors to the canvas to be superimposed on top
@ -17,7 +16,7 @@ import (
func (w *Canvas) InstallActors(actors level.ActorMap) error {
w.actors = make([]*Actor, 0)
for id, actor := range actors {
doodad, err := doodads.LoadJSON(userdir.DoodadPath(actor.Filename))
doodad, err := doodads.LoadFile(actor.Filename)
if err != nil {
return fmt.Errorf("InstallActors: %s", err)
}