doodle/pkg
Noah 190d4be1b6 Layer Selection Window for Doodad Editor
* When editing a doodad in the Editor Mode, the toolbar has a "Lyr."
  button that opens the Layers window.
* The Layers window allows switching the active doodad layer that you
  are drawing on, as well as create and rename layers.
* With this feature, Doodads may be fully drawn in-game, including
  adding alternate named layers for animations and multiple-state
  doodads.
* Update the Pager component to have a configurable MaxPageButtons.
  Controls that have more pages than this limit will stop having buttons
  drawn after the limit. The "Forward" and "Next" buttons can still
  navigate into the extra pages.
* Refactored and centralized the various popup windows in Editor Mode
  into editor_ui_popups.go; the SetupPopups() and various methods such
  as ShowPaletteWindow() and ShowDoodadDropper() make management of
  popups simple for the editor_ui!
* The Menu Bar in Editor Mode now has context-specific tools in the
  Tools menu: the Doodad Dropper for levels and Layers for doodads.
* Bugfix the Palette Editor window to work equally between Levels and
  Doodads, by only having it care about the Palette and not the Level
  that owns it.
2020-11-16 23:23:21 -08:00
..
balance Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
bindata Add dummy bindata Go package to help new setup experience 2020-06-04 22:43:37 -07:00
branding Prepare v0.3.0 for release 2020-09-18 22:52:05 -07:00
campaign Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
collision Collision: Fix clipping thru left walls, w/ caveats 2020-04-11 19:21:12 -07:00
doodads Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
drawtool Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
enum Code Layout Refactor 2019-04-09 17:35:44 -07:00
filesystem Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
level Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
log Switch github.com/kirsle/golog to git.kirsle.net/go/log 2019-12-22 18:34:31 -08:00
modal Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
native Add app version/update check to the Main Scene 2020-01-01 17:50:15 -08:00
physics Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
scripting Add Initial Sound Effects 2020-05-22 20:07:48 -07:00
shmem Palette Editor and Doodad Dropper Windows 2020-07-09 19:38:37 -07:00
sound WIP Game Settings Window, WASM Fixes, Sound FX 2020-09-01 20:54:58 -07:00
sprites Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
uix Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
updater Add app version/update check to the Main Scene 2020-01-01 17:50:15 -08:00
userdir Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
wallpaper Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
wasm WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
windows Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
cheats.go The Window Manager Update 2020-04-06 23:21:17 -07:00
commands.go Global UI Popup Modals 2020-11-15 18:02:35 -08:00
config.go WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
doodle.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_scene.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_ui.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui_doodad.go Palette Editor and Doodad Dropper Windows 2020-07-09 19:38:37 -07:00
editor_ui_palette.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui_popups.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui_toolbar.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
fps.go Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
guitest_scene.go The Window Manager Update 2020-04-06 23:21:17 -07:00
main_scene.go Convert to use Go modules 2020-11-15 15:20:15 -08:00
menu_scene.go WIP Game Settings Window, WASM Fixes, Sound FX 2020-09-01 20:54:58 -07:00
play_inventory.go Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
play_scene.go Add Player Character Sprites 2020-09-18 22:35:43 -07:00
scene.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
shell.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
story_scene.go Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00