Noah kirsle
  • Joined on 2018-04-12
kirsle pushed to master at go/render 2022-04-10 19:27:30 +00:00
c0c2d05619 Add RWMutex safety around the SDL2 texture cache
kirsle pushed to master at go/render 2022-04-09 21:26:02 +00:00
df69b8e525 Functions to free up (SDL2) texture memory
kirsle pushed to master at go/ui 2022-04-09 21:19:27 +00:00
3b653e503c Window manager: call Close() instead of Hide() so that WindowClose event handlers fire always
kirsle pushed to master at go/ui 2022-03-06 06:44:02 +00:00
c9c7b33647 Tooltips: how to draw on top of all widgets
kirsle pushed to master at go/render 2022-03-05 23:22:28 +00:00
c1b8bc910b SDL2 engine: expose renderer for custom use cases
kirsle pushed to master at go/ui 2022-02-20 04:15:38 +00:00
76ddda352d Bugfix: Window focus linked list
kirsle pushed to master at go/render 2022-02-20 02:23:05 +00:00
1f4af682e1 SDL2 GameController Support
kirsle pushed to master at go/ui 2022-01-02 02:49:31 +00:00
49b5cfd037 Cleanup debug code
kirsle pushed to master at go/ui 2022-01-02 02:43:55 +00:00
fee6e1e105 New widget: ColorPicker, plus other changes
kirsle pushed to master at go/render 2021-12-31 00:40:04 +00:00
9e640ab5c3 SetWindowIcon for SDL2 and Text.Update()
kirsle pushed to master at go/ui 2021-12-27 04:53:12 +00:00
0a6054baa6 TabFrame: SetTabsHidden Option
kirsle pushed to master at kirsle/keys 2021-10-28 22:59:53 +00:00
7dfa25d399 New termux key
kirsle pushed to master at go/render 2021-10-10 04:33:15 +00:00
16fbb28ace Bugfix in Rect.Intersects()
kirsle pushed to master at go/ui 2021-10-07 05:19:49 +00:00
79210ae8c9 Add Supervisor.CloseActiveWindow()
kirsle pushed to master at go/render 2021-10-07 05:19:22 +00:00
ebcb54ad47 Fix README for github URL
kirsle pushed to master at go/ui 2021-10-07 02:50:06 +00:00
49992aad2a Change URL of GitHub mirror.
kirsle pushed to master at go/render 2021-10-07 02:35:48 +00:00
09a6c1db52 Add support for SDL2 MultiGestureEvents
kirsle pushed to master at go/ui 2021-10-04 04:46:43 +00:00
e8d4e7008b MouseMove event and increase window title font size
kirsle pushed to master at SketchyMaze/vendor 2021-09-13 01:24:01 +00:00
64ae7b7551 Add 32-bit SDL2 DLL's
kirsle pushed to master at go/render 2021-09-12 22:23:31 +00:00
a9231fc038 SDL2 engine: DrawLine: Use actual SDL call instead of IterLine