SDL2: Reveal the ShowCursor function
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@ -118,6 +118,15 @@ func (r *Renderer) SetWindowIcon(icon image.Image) error {
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return nil
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}
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// ShowCursor sets whether the mouse cursor should be visible.
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func (r *Renderer) ShowCursor(v bool) {
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if v {
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sdl.ShowCursor(sdl.ENABLE)
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} else {
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sdl.ShowCursor(sdl.DISABLE)
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}
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}
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// SetTitle sets the SDL window title.
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func (r *Renderer) SetTitle(title string) {
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r.title = title
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