Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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IvanDSM 75aeb9d686 Fix goddard/sfx.h header 2 years ago
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dynlists init2 2 years ago
bad_declarations.h refresh 4 2 years ago
debug_utils.c merge PC port onto the decompile 2 years ago
debug_utils.h init2 2 years ago
draw_objects.c merge PC port onto the decompile 2 years ago
draw_objects.h init2 2 years ago
dynlist_proc.c Refresh 8 2 years ago
dynlist_proc.h Refresh 3 2 years ago
gd_macros.h init2 2 years ago
gd_main.c Refresh 2 2 years ago
gd_main.h refresh 4 2 years ago
gd_math.c Refresh 8 2 years ago
gd_math.h Refresh 8 2 years ago
gd_memory.c Refresh 3 2 years ago
gd_memory.h Refresh 3 2 years ago
gd_tex_dl.h Refresh 3 2 years ago
gd_types.h refresh 4 2 years ago
joints.c Refresh 8 2 years ago
joints.h init2 2 years ago
objects.c Refresh 8 2 years ago
objects.h Refresh 3 2 years ago
old_menu.c Refresh 3 2 years ago
old_menu.h refresh 4 2 years ago
particles.c Refresh 8 2 years ago
particles.h init2 2 years ago
renderer.c merge PC port onto the decompile 2 years ago
renderer.h refresh 4 2 years ago
sfx.c init2 2 years ago
sfx.h Fix goddard/sfx.h header 2 years ago
shape_helper.c Refresh 8 2 years ago
shape_helper.h refresh 4 2 years ago
skin.c merge PC port onto the decompile 2 years ago
skin.h init2 2 years ago
skin_movement.c Refresh 8 2 years ago
skin_movement.h init2 2 years ago