Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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#ifndef GD_SKIN_H
#define GD_SKIN_H
#include <ultra64.h>
#include "gd_types.h"
// bss
extern struct ObjNet* gGdSkinNet; // @ 801BAAF0
// functions
extern void reset_net(struct ObjNet *);
extern struct ObjNet * make_net(s32, struct ObjShape *, struct ObjGroup *, struct ObjGroup *, struct ObjGroup *);
extern void convert_net_verts(struct ObjNet *);
extern void move_nets(struct ObjGroup *);
extern void func_80193848(struct ObjGroup *);
extern void reset_net_count(void);
#endif /* GD_SKIN_H */