Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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IvanDSM 3ebfc225ca Mouse Look ported to camera_rebase 3 years ago
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GL merge PC port onto the decompile 3 years ago
PR merge PC port onto the decompile 3 years ago
libc Refresh 3 3 years ago
audio_defines.h refresh 6 3 years ago
behavior_data.h Refresh 8 3 years ago
command_macros_base.h Refresh 3 3 years ago
config.h merge PC port onto the decompile 3 years ago
course_table.h refresh 5 3 years ago
dialog_ids.h refresh 4 3 years ago
eu_translation.h Refresh 7 3 years ago
geo_commands.h Refresh 8 3 years ago
gfx_dimensions.h merge PC port onto the decompile 3 years ago
helper_macros.h init2 4 years ago
level_commands.h merge PC port onto the decompile 3 years ago
level_misc_macros.h merge PC port onto the decompile 3 years ago
level_table.h refresh 4 3 years ago
macro_preset_names.h init2 4 years ago
macro_presets.h Refresh 8 3 years ago
macros.h merge PC port onto the decompile 3 years ago
macros.inc Refresh 3 3 years ago
make_const_nonconst.h Refresh 8 3 years ago
mario_animation_ids.h init2 4 years ago
mario_geo_switch_case_ids.h init2 4 years ago
model_ids.h Refresh 7 3 years ago
moving_texture_macros.h Refresh 3 3 years ago
object_constants.h Refresh 8 3 years ago
object_fields.h Refresh 8 3 years ago
platform_info.h refresh 4 3 years ago
prevent_bss_reordering.h init2 4 years ago
segment_symbols.h merge PC port onto the decompile 3 years ago
segments.h port analog camera code to the master codebase 3 years ago
seq_ids.h Refresh 1 4 years ago
seq_macros.inc init2 4 years ago
sm64.h Refresh 8 3 years ago
special_preset_names.h Refresh 3 3 years ago
special_presets.h refresh 4 3 years ago
surface_terrains.h refresh 5 3 years ago
text_menu_strings.h.in refresh 5 3 years ago
text_strings.h.in Mouse Look ported to camera_rebase 3 years ago
textures.h refresh 5 3 years ago
trig_tables.inc.c refresh 4 3 years ago
types.h Refresh 8 3 years ago
ultra64.h Refresh 3 3 years ago