render/sdl
Noah Petherbridge 9d436db917 Add IsFingerDown boolean to the Event object
IsFingerDown will be true as long as at least one finger has registered
a TouchDown event but not yet a TouchUp. The calling program can check
this boolean to distinguish a mouse movement from a physical mouse to a
probable touch based swipe.
2024-04-19 22:00:23 -07:00
..
canvas.go SDL2 engine: DrawLine: Use actual SDL call instead of IterLine 2021-09-12 15:23:25 -07:00
events.go Add IsFingerDown boolean to the Event object 2024-04-19 22:00:23 -07:00
game_controller.go SDL2 GameController Support 2022-02-19 18:22:55 -08:00
sdl.go Add IsFingerDown boolean to the Event object 2024-04-19 22:00:23 -07:00
text.go SDL2 GameController Support 2022-02-19 18:22:55 -08:00
texture.go SDL: Support textures regenerating when flushed 2024-02-11 16:45:49 -08:00
utils.go Change public API to use int instead of int32 everywhere 2019-12-27 17:35:42 -08:00