doodle/pkg/uix
Noah Petherbridge e6b71f5512 Fix Scroll-Follow-Actor Behavior
* The scrollbox by which the game follows the player character has been
  revised, it is now an offset away from the window's center instead of
  fixed pixel distances from the window's edges.
* Mobile form-factor (Pinephone) now scrolls OK instead of jerking back
  and forth rapidly when moving left.
2021-06-13 20:25:42 -07:00
..
actor_animation.go Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
actor_collision.go Decouple gravity from player velocities 2021-06-02 22:18:25 -07:00
actor_events.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
actor.go Doodads: Small Key Door + Bigger Crumbly Floor 2021-01-03 17:06:33 -08:00
canvas_actors.go Embeddable Doodads In Levels 2021-06-13 14:59:03 -07:00
canvas_cursor.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
canvas_editable.go Brush Pattern Textures 2021-06-09 22:36:32 -07:00
canvas_link_tool.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
canvas_present.go Doodads: Small Key Door + Bigger Crumbly Floor 2021-01-03 17:06:33 -08:00
canvas_scrolling.go Fix Scroll-Follow-Actor Behavior 2021-06-13 20:25:42 -07:00
canvas_strokes.go Brush Pattern Textures 2021-06-09 22:36:32 -07:00
canvas_wallpaper.go Prepare v0.4.0 for release 2020-11-19 20:51:02 -08:00
canvas_zoom.go WIP Zoom Tool 2020-11-19 20:09:15 -08:00
canvas.go Embeddable Doodads In Levels 2021-06-13 14:59:03 -07:00
scripting.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00