doodle/pkg/level
Noah ddcad27485 WIP: Chunker size to uint8 and Rectangular Doodads
Convert the Chunker size to a uint8 so chunk sizes are limited to 255px. This
means that inside of a chunk, uint8's can track the relative pixel coordinates
and result in a great memory savings since all of these uint8's are currently
64-bits wide apiece.

WIP on rectangular shaped doodads:
* You can create such a doodad in the editor and draw it normally.
* It doesn't draw the right size when dragged into your level however:
  - In uix.Actor.Size() it gets a rect of the doodad's square Chunker size,
    instead of getting the proper doodad.Size rect.
  - If you give it the doodad.Size rect, it draws the Canvas size correctly
    instead of a square - the full drawing appears and in gameplay its hitbox
    (assuming the same large rectangle size) works correctly in-game.
  - But, the doodad has scrolling issues when it gets to the top or left edge
    of the screen! This old gnarly bug has come back. For some reason square
    canvas doodads draw correctly but rectangular ones have the drawing scroll
    just a bit - how far it scrolls is proportional to how big the doodad is,
    with the Start Flag only scrolling a few pixels before it stops.
2023-02-16 21:47:18 -08:00
..
giant_screenshot WIP: Chunker size to uint8 and Rectangular Doodads 2023-02-16 21:47:18 -08:00
publishing Rename Go module 2022-09-24 15:17:25 -07:00
actor_options.go Slippery Pixels + Update Changelog for 0.13.1 2022-10-10 10:52:28 -07:00
actors.go Slippery Pixels + Update Changelog for 0.13.1 2022-10-10 10:52:28 -07:00
chunk.go WIP: Chunker size to uint8 and Rectangular Doodads 2023-02-16 21:47:18 -08:00
chunk_map.go Zipfiles as File Format for Levels and Doodads 2022-04-29 20:34:59 -07:00
chunk_test.go Rename Go module 2022-09-24 15:17:25 -07:00
chunker.go WIP: Chunker size to uint8 and Rectangular Doodads 2023-02-16 21:47:18 -08:00
chunker_test.go Rename Go module 2022-09-24 15:17:25 -07:00
chunker_zipfile.go Detect touchscreen and tweak some behaviors 2022-09-24 17:45:54 -07:00
filesystem.go Rename Go module 2022-09-24 15:17:25 -07:00
fmt_json.go Rename Go module 2022-09-24 15:17:25 -07:00
fmt_maintenance.go Rename Go module 2022-09-24 15:17:25 -07:00
fmt_readwrite.go Rename Go module 2022-09-24 15:17:25 -07:00
inflate.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
page_type.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
palette.go Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
palette_defaults.go Update default level palettes for new pixel attributes 2022-10-10 11:17:11 -07:00
swatch.go Slippery Pixels + Update Changelog for 0.13.1 2022-10-10 10:52:28 -07:00
types.go Rename Go module 2022-09-24 15:17:25 -07:00