doodle/render/sdl
Noah Petherbridge d560670b7b Better Collision Detection (Bouncy Jumps Up Hills)
* Add a debug view that draws the player bounding boxes.
* Improve the collision detection to add support for:
  * Doodads being "Grounded" so gravity need not apply.
  * Walking up hills, albeit a bit "bouncily"
  * Harder to clip out of bounds
2018-07-24 20:57:22 -07:00
..
canvas.go Better Collision Detection (Bouncy Jumps Up Hills) 2018-07-24 20:57:22 -07:00
fps.go Abstract away all SDL logic into isolated package 2018-07-21 17:12:22 -07:00
log.go Implement Developer Console with Initial Commands 2018-07-21 20:43:01 -07:00
sdl.go Clean up old SDL refs in render package 2018-07-21 20:57:41 -07:00
text.go Implement Developer Console with Initial Commands 2018-07-21 20:43:01 -07:00
utils.go Abstract away all SDL logic into isolated package 2018-07-21 17:12:22 -07:00