doodle/render
Noah Petherbridge d560670b7b Better Collision Detection (Bouncy Jumps Up Hills)
* Add a debug view that draws the player bounding boxes.
* Improve the collision detection to add support for:
  * Doodads being "Grounded" so gravity need not apply.
  * Walking up hills, albeit a bit "bouncily"
  * Harder to clip out of bounds
2018-07-24 20:57:22 -07:00
..
sdl Better Collision Detection (Bouncy Jumps Up Hills) 2018-07-24 20:57:22 -07:00
grid.go Refactor grid to use level.Pixel and clean up collision between Edit and Play 2018-07-24 17:44:32 -07:00
interface.go Better Collision Detection (Bouncy Jumps Up Hills) 2018-07-24 20:57:22 -07:00
log.go Stabilize frame rate, add debug overlay 2018-06-16 19:59:23 -07:00