doodle/pkg
Noah Petherbridge d14eaf7df2 Collision Box Updates
* The F4 key to draw collision boxes works reliably again: it draws the
  player's hitbox in world-space using the canvas.DrawStrokes()
  function, rather than in screen-space so it follows the player
  reliably.
* The F4 key also draws hitboxes for ALL other actors in the level:
  buttons, enemies, doors, etc.
* The level geometry collision function is updated to respect a doodad's
  declared Hitbox from their script, which may result in a smaller box
  than their raw Canvas size. The result is tighter collision between
  doodads, and Boy's sprite is rather narrow for its square Canvas so
  collision on rightward geometry is tighter for the player character.
* Collision checks between actors also respect the actor's declared
  hitboxes now, allowing for Boy to get even closer to a locked door
  before being blocked.
2021-06-02 20:50:28 -07:00
..
balance Adjust ScrollboxVert and Prepare v0.5.0 for Release 2021-03-31 19:27:40 -07:00
bindata Add dummy bindata Go package to help new setup experience 2020-06-04 22:43:37 -07:00
branding Various updates 2021-03-30 23:40:41 -07:00
campaign Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
collision Collision Box Updates 2021-06-02 20:50:28 -07:00
doodads Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
drawtool Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
enum Code Layout Refactor 2019-04-09 17:35:44 -07:00
filesystem Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
keybind Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
level Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
log Switch github.com/kirsle/golog to git.kirsle.net/go/log 2019-12-22 18:34:31 -08:00
modal Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
native App rename + macOS Build Fixes 2021-05-02 12:06:34 -07:00
physics Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
scripting Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
shmem Changelog and Prepare v0.5.0 for Release 2021-03-31 19:16:33 -07:00
sound WIP Game Settings Window, WASM Fixes, Sound FX 2020-09-01 20:54:58 -07:00
sprites Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
uix Collision Box Updates 2021-06-02 20:50:28 -07:00
updater Add app version/update check to the Main Scene 2020-01-01 17:50:15 -08:00
userdir Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
wallpaper Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
wasm WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
windows Various updates 2021-03-30 23:40:41 -07:00
cheats.go Doodads: Small Key Door + Bigger Crumbly Floor 2021-01-03 17:06:33 -08:00
commands.go Update changelog for v0.4.0-alpha 2020-11-20 23:35:37 -08:00
config.go WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
doodle.go Update changelog for v0.4.0-alpha 2020-11-20 23:35:37 -08:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_scene.go Fixup some developer console commands 2020-11-20 22:53:38 -08:00
editor_ui_doodad.go Palette Editor and Doodad Dropper Windows 2020-07-09 19:38:37 -07:00
editor_ui_palette.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui_popups.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui_toolbar.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
editor_ui.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
fps.go Collision Box Updates 2021-06-02 20:50:28 -07:00
guitest_scene.go The Window Manager Update 2020-04-06 23:21:17 -07:00
main_scene.go Changelog and Prepare v0.5.0 for Release 2021-03-31 19:16:33 -07:00
menu_scene.go WIP Game Settings Window, WASM Fixes, Sound FX 2020-09-01 20:54:58 -07:00
play_inventory.go Doodads: Small Key Door + Bigger Crumbly Floor 2021-01-03 17:06:33 -08:00
play_scene.go Collision Box Updates 2021-06-02 20:50:28 -07:00
scene.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
shell.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
story_scene.go Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00