Noah Petherbridge
c5e3fc297c
In the Level Editor, the "Level->Attached files" menu opens the FileSystem Window, which shows a paginated list of attached files and a "Delete" button to remove them. - Custom doodads which also exist locally can be deleted from the level's filesystem at any time. - If a custom doodad does NOT exist locally, and one of them is still placed somewhere within the level, you can not delete it. - You can't delete the custom wallpaper image IF the level is still using it. Change to a default wallpaper and then you can delete the custom wallpaper image. |
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.. | ||
publishing | ||
actors.go | ||
chunk_map.go | ||
chunk_test.go | ||
chunk.go | ||
chunker_test.go | ||
chunker.go | ||
filesystem.go | ||
fmt_binary.go | ||
fmt_json.go | ||
fmt_maintenance.go | ||
fmt_readwrite.go | ||
page_type.go | ||
palette_defaults.go | ||
palette.go | ||
swatch.go | ||
types.go |