doodle/pkg
Noah 3d3561b8e6 Blueprint Theme Palette
* Fix the EditorUI not showing the correct palette baked into the level
  and only showing the default. This was tricky because the palette UI
  can only be configured at setup time but not updated later.
* Add a new default palette for the Blueprint theme. Blueprint has a
  dark background, so the palette colors should be bright. This palette
  is chosen when you start a map with the blueprint wallpaper.
* Add a background Canvas to the MenuScene. In the "New Level" screen,
  the background canvas will update to show the wallpaper settings
  you've chosen as a preview of the level theme you're about to create.
2019-06-25 17:43:23 -07:00
..
balance Blueprint Theme Palette 2019-06-25 17:43:23 -07:00
branding Add Branding Module for Centralized Game Info 2019-06-23 17:52:48 -07:00
collision Return False: Solid Collision Between Actors 2019-05-28 21:43:30 -07:00
doodads Add Branding Module for Centralized Game Info 2019-06-23 17:52:48 -07:00
enum Code Layout Refactor 2019-04-09 17:35:44 -07:00
filesystem Load Doodads from System Path as well as User Path 2019-05-06 13:35:08 -07:00
level Blueprint Theme Palette 2019-06-25 17:43:23 -07:00
log Initial Doodad JavaScript System 2019-04-15 23:07:40 -07:00
scripting Pub/Sub Messages Between Linked Actors (JavaScript) 2019-06-23 17:34:11 -07:00
uix Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
userdir Add "Load Drawing" Menu UI 2019-06-25 15:23:01 -07:00
wallpaper Code Layout Refactor 2019-04-09 17:35:44 -07:00
commands.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
config.go Shareware Build Flags 2019-04-19 17:23:37 -07:00
doodle.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
editor_scene.go Blueprint Theme Palette 2019-06-25 17:43:23 -07:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_ui.go Blueprint Theme Palette 2019-06-25 17:43:23 -07:00
editor_ui_doodad.go Link Tool UX 2019-06-23 16:15:09 -07:00
editor_ui_palette.go Blueprint Theme Palette 2019-06-25 17:43:23 -07:00
fps.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
guitest_scene.go Add Branding Module for Centralized Game Info 2019-06-23 17:52:48 -07:00
main_scene.go Add "Load Drawing" Menu UI 2019-06-25 15:23:01 -07:00
menu_scene.go Blueprint Theme Palette 2019-06-25 17:43:23 -07:00
play_scene.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
scene.go Port over code from old collision dev PR 2019-04-09 19:17:56 -07:00
shell.go Code Layout Refactor 2019-04-09 17:35:44 -07:00