Shareware Build Flags

* Build the app with -tags="shareware" to compile the free/shareware
  build of the game.
* `make build-free` compiles both binaries to the bin/ folder in
  shareware mode.
* The constant balance.FreeVersion is true in the shareware build and
  all functionality related to the Doodad Editor UI mode is disabled
  in this build mode.
physics
Noah 2019-04-19 17:23:37 -07:00
parent 52a2545692
commit 693664db6c
10 changed files with 95 additions and 9 deletions

View File

@ -20,6 +20,13 @@ build:
go build $(LDFLAGS) -i -o bin/doodle cmd/doodle/main.go
go build $(LDFLAGS) -i -o bin/doodad cmd/doodad/main.go
# `make build-free` to build the binary in free mode.
.PHONY: build-free
build-free:
gofmt -w .
go build $(LDFLAGS) -tags="shareware" -i -o bin/doodle cmd/doodle/main.go
go build $(LDFLAGS) -tags="shareware" -i -o bin/doodad cmd/doodad/main.go
# `make mingw` to cross-compile a Windows binary with mingw.
.PHONY: mingw
mingw:

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@ -10,6 +10,7 @@ import (
"git.kirsle.net/apps/doodle/cmd/doodad/commands"
doodle "git.kirsle.net/apps/doodle/pkg"
"git.kirsle.net/apps/doodle/pkg/balance"
"github.com/urfave/cli"
)
@ -29,9 +30,16 @@ func main() {
app := cli.NewApp()
app.Name = "doodad"
app.Usage = "command line interface for Doodle"
app.Version = fmt.Sprintf("%s build %s. Built on %s",
var freeLabel string
if balance.FreeVersion {
freeLabel = " (shareware)"
}
app.Version = fmt.Sprintf("%s build %s%s. Built on %s",
doodle.Version,
Build,
freeLabel,
BuildDate,
)

View File

@ -34,9 +34,16 @@ func main() {
app := cli.NewApp()
app.Name = "doodle"
app.Usage = "command line interface for Doodle"
app.Version = fmt.Sprintf("%s build %s. Built on %s",
var freeLabel string
if balance.FreeVersion {
freeLabel = " (shareware)"
}
app.Version = fmt.Sprintf("%s build %s%s. Built on %s",
doodle.Version,
Build,
freeLabel,
BuildDate,
)

29
docs/Release Modes.md Normal file
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@ -0,0 +1,29 @@
# Release Modes
Verifying your release mode:
```bash
# Full release version
$ doodle -version
doodle version 0.0.7 build 52a2545. Built on 2019-04-19T17:16:19-07:00
# Shareware version includes the word "(shareware)" after the build number.
$ doodle -version
doodle version 0.0.7 build 52a2545 (shareware). Built on 2019-04-19T17:16:19-07:00
```
## Shareware
* `make build-free` to build the shareware binaries to the bin/ folder.
The shareware (free) version of the game has the following restrictions:
* No Doodad Editor Mode available.
* "New Doodad" button hidden from UI
* d.NewDoodad() function errors out
* The dev console `edit <file>` command won't edit a doodad.
## Full Version
The full release of the game has no restrictions and includes the Doodad Editor
Mode.

6
pkg/balance/flag_free.go Normal file
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@ -0,0 +1,6 @@
// +build shareware
package balance
// FreeVersion is true in the free version of the game.
const FreeVersion = true

6
pkg/balance/flag_paid.go Normal file
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@ -0,0 +1,6 @@
// +build !shareware
package balance
// FreeVersion is true in the free version of the game.
const FreeVersion = false

View File

@ -6,6 +6,7 @@ import (
"strconv"
"git.kirsle.net/apps/doodle/pkg/enum"
"github.com/robertkrimen/otto"
)
// Command is a parsed shell command.
@ -60,7 +61,7 @@ func (c Command) Run(d *Doodle) error {
return nil
case "eval":
case "$":
out, err := d.shell.js.Run(c.ArgsLiteral)
out, err := c.RunScript(d, c.ArgsLiteral)
d.Flash("%+v", out)
return err
case "repl":
@ -163,8 +164,7 @@ func (c Command) Edit(d *Doodle) error {
filename := c.Args[0]
d.shell.Write("Editing file: " + filename)
d.EditFile(filename)
return nil
return d.EditFile(filename)
}
// Play a map.
@ -220,6 +220,17 @@ func (c Command) BoolProp(d *Doodle) error {
return nil
}
// RunScript evaluates some JavaScript code safely.
func (c Command) RunScript(d *Doodle, code interface{}) (otto.Value, error) {
defer func() {
if err := recover(); err != nil {
d.Flash("Panic: %s", err)
}
}()
out, err := d.shell.js.Run(code)
return out, err
}
// Default command.
func (c Command) Default() error {
return fmt.Errorf("%s: command not found. Try `help` for help",

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@ -48,7 +48,5 @@ func (d *Doodle) EditFile(filename string) error {
}
}
d.EditDrawing(absPath)
return nil
return d.EditDrawing(absPath)
}

View File

@ -186,6 +186,11 @@ func (d *Doodle) NewMap() {
// NewDoodad loads a new Doodad in Edit Mode.
func (d *Doodle) NewDoodad(size int) {
if balance.FreeVersion {
d.Flash("Doodad editor is not available in your version of the game.")
return
}
log.Info("Starting a new doodad")
scene := &EditorScene{
DrawingType: enum.DoodadDrawing,
@ -214,6 +219,9 @@ func (d *Doodle) EditDrawing(filename string) error {
log.Info("is a Level type")
scene.DrawingType = enum.LevelDrawing
case "doodad":
if balance.FreeVersion {
return fmt.Errorf("Doodad editor not supported in your version of the game")
}
scene.DrawingType = enum.DoodadDrawing
default:
return fmt.Errorf("file extension '%s' doesn't indicate its drawing type", ext)

View File

@ -399,7 +399,7 @@ func (u *EditorUI) SetupMenuBar(d *Doodle) *ui.Frame {
d.Prompt("Open filename>", func(answer string) {
if answer != "" {
if err := d.EditFile(answer); err != nil {
d.Flash("File not found: %s", answer)
d.Flash(err.Error())
}
}
})
@ -408,6 +408,12 @@ func (u *EditorUI) SetupMenuBar(d *Doodle) *ui.Frame {
}
for _, btn := range buttons {
if balance.FreeVersion {
if btn.Text == "New Doodad" {
continue
}
}
w := ui.NewButton(btn.Text, ui.NewLabel(ui.Label{
Text: btn.Text,
Font: balance.MenuFont,