doodle/pkg
Noah Petherbridge 9b75f1b039 Spit and polish
* New built-in wallpaper: "Dotted paper (dark)" is a dark-themed wallpaper.
* New built-in palette: "Neon Bright" with bright colors for dark levels.
* New cheat: "warp whistle" to automatically win the level.
* In case the user has a VERY LARGE screen resolution bigger than the full
  bounds of a Bounded level, the Play Scene will cap the size and center
  the level canvas onto the window. This is preferable to being able to see
  beyond the level's boundaries and hitting an invisible wall in-game.
* Make the titlescreen Lazy Scroll work on unbounded levels. It can't bounce
  off scroll boundaries but it will reverse course if it reaches the level's
  furthest limits.
* Bugfix: characters' white eyes were transparent in-game. Multiple culprits
  from the `doodad convert` tool defaulting the chroma key to white, to the
  SDL2 textures considering white to be transparent. For the latter, the game
  offsets the color by -1 blue.
2022-05-03 21:15:39 -07:00
..
balance Spit and polish 2022-05-03 21:15:39 -07:00
branding Update Go dependencies 2022-04-09 16:01:56 -07:00
campaign Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
chatbot Easter Egg: RiveScript Chatbot 2022-01-08 19:21:08 -08:00
collision Fix climbing on the right bug + eager-render boolprop 2022-04-09 18:21:26 -07:00
doodads Zipfiles for Attached Files Too 2022-04-30 12:50:00 -07:00
drawtool Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
enum Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
filesystem Finalize basic functionality for Level Packs 2021-12-26 20:48:29 -08:00
gamepad Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
keybind Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
level Spit and polish 2022-05-03 21:15:39 -07:00
levelpack Savegame and High Scores 2022-01-02 16:28:43 -08:00
license Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
log Switch github.com/kirsle/golog to git.kirsle.net/go/log 2019-12-22 18:34:31 -08:00
modal Prepare v0.12.1 for release 2022-04-16 17:50:40 -07:00
native Level Difficulty + UI Polish 2022-03-06 22:20:53 -08:00
pattern Loading Screen 2021-07-18 21:19:52 -07:00
physics Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
savegame Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
scripting Doodads: Gems, Snake and Crusher 2022-05-01 15:18:23 -07:00
shmem Level Difficulty + UI Polish 2022-03-06 22:20:53 -08:00
sound WIP Game Settings Window, WASM Fixes, Sound FX 2020-09-01 20:54:58 -07:00
sprites Optimize memory by freeing up SDL2 textures 2022-04-09 14:41:24 -07:00
uix Spit and polish 2022-05-03 21:15:39 -07:00
updater Send User-Agent of version/os/arch on update check 2022-01-16 18:33:27 -08:00
usercfg Game Controller Support 2022-02-19 18:31:22 -08:00
userdir Savegame and High Scores 2022-01-02 16:28:43 -08:00
wallpaper Optimize memory by freeing up SDL2 textures 2022-04-09 14:41:24 -07:00
wasm WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
windows Doodads: Gems, Snake and Crusher 2022-05-01 15:18:23 -07:00
cheats.go Spit and polish 2022-05-03 21:15:39 -07:00
commands.go Zipfiles for Attached Files Too 2022-04-30 12:50:00 -07:00
common_menubar.go Spit and polish 2022-01-02 22:36:32 -08:00
config.go Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
doodle.go Level Difficulty + UI Polish 2022-03-06 22:20:53 -08:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_scene.go Stability and Bugfixes 2022-05-02 20:35:53 -07:00
editor_ui_doodad.go Optimize memory by freeing up SDL2 textures 2022-04-09 14:41:24 -07:00
editor_ui_menubar.go Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
editor_ui_palette.go Condensed Palette, Bird AI Update 2021-10-12 20:49:48 -07:00
editor_ui_popups.go Zipfiles as File Format for Levels and Doodads 2022-04-29 20:34:59 -07:00
editor_ui_toolbar.go Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
editor_ui.go Stability and Bugfixes 2022-05-02 20:35:53 -07:00
fps.go Prepare v0.12.1 for release 2022-04-16 17:50:40 -07:00
guitest_scene.go The Window Manager Update 2020-04-06 23:21:17 -07:00
main_scene.go Spit and polish 2022-05-03 21:15:39 -07:00
menu_scene.go Optimize memory by freeing up SDL2 textures 2022-04-09 14:41:24 -07:00
play_inventory.go Async Giant Screenshot, Player Physics and UI Polish 2021-10-07 18:27:38 -07:00
play_scene_menubar.go v0.11.0 last minute tweaks 2022-02-21 13:09:51 -08:00
play_scene_touch.go Spit and polish 2022-01-02 22:36:32 -08:00
play_scene.go Spit and polish 2022-05-03 21:15:39 -07:00
scene.go Game Controller Support 2022-02-19 18:31:22 -08:00
shell.go Level Difficulty + UI Polish 2022-03-06 22:20:53 -08:00