doodle/pkg/windows
Noah Petherbridge 97e179716c Add Technical Doodads + UI Fixes
New category for the Doodad Dropper: "Technical"

Technical doodads have a dashed outline and label for now, and they
turn invisible on level start, and are for hidden technical effects on
your level.

The doodads include:

* Goal Region: acts like an invisible Exit Flag (128x128), the level is
  won when the player character touches this region.
* Fire Region: acts like a death barrier (128x128), kills the player
  when a generic "You have died!" message.
* Power Source: on level start, acts like a switch and emits a
  power(true) signal to all linked doodads. Link it to your Electric
  Door for it to be open by default in your level!
* Stall Player (250ms): The player is paused for a moment the first time
  it touches this region. Useful to work around timing issues, e.g.
  help prevent the player from winning a race against another character.

There are some UI improvements to the Doodad Dropper window:

* If the first page of doodads is short, extra spacers are added so the
  alignment and size shows correctly.
* Added a 'background pattern' to the window: any unoccupied icon space
  has an inset rectangle slot.
* "Last pages" which are short still render weirdly without reserving
  the correct height in the TabFrame.

Doodad scripting engine updates:

* Self.Hide() and Self.Show() available.
* Subscribe to "broadcast:ready" to know when the level is ready, so you
  can safely Publish messages without deadlocks!
2021-10-02 20:52:16 -07:00
..
about.go Menu Bar Update 2020-06-04 21:55:54 -07:00
add_edit_level.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
doodad_dropper.go Add Technical Doodads + UI Fixes 2021-10-02 20:52:16 -07:00
doodad_properties.go Small typo fix 2021-09-03 21:45:48 -07:00
filesystem_window.go Manage Embedded Files In Levels 2021-06-13 16:03:32 -07:00
layers_window.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
license_key.go Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
open_level_editor.go Sort levels and doodads in the Open menu 2021-08-15 20:27:05 -07:00
palette_editor.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
publish_level.go Manage Embedded Files In Levels 2021-06-13 16:03:32 -07:00
settings.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00