doodle/pkg/level
Noah Petherbridge 640e75ba4d Custom Wallpapers for Levels
* You can now browse for a custom wallpaper image to use with your
  levels. A platform-native file picker dialog is used (no WASM support)
* In the New/Edit Level Properties dialog, the Wallpaper drop-down
  includes an option to browse for a custom map.
* When editing an existing level: the wallpaper takes effect immediately
  in your level once the file is picked. For NEW levels, the wallpaper
  will appear once the "Continue" button is pressed.
* All common image types supported: png, jpeg, gif.
* The wallpaper is embedded in the level using the filepath
  "assets/wallpapers/custom.b64img" as a Base64-encoded blob of the
  image data.
* The `doodad show` command will list the names and sizes of files
  embedded in levels. `doodad show --attachment <name>` will get an
  attachment and print it to the console window.
* To extract a wallpaper image from a level:
  `doodad show -a assets/wallpapers/custom.b64img | base64 -d > out.png`
2021-06-06 18:59:04 -07:00
..
actors.go Cut lib/render into its own package, change all imports 2019-12-22 18:21:58 -08:00
chunk_map.go Cut lib/render into its own package, change all imports 2019-12-22 18:21:58 -08:00
chunk_test.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
chunk.go Palette Editor and Doodad Dropper Windows 2020-07-09 19:38:37 -07:00
chunker_test.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
chunker.go Palette Editor and Doodad Dropper Windows 2020-07-09 19:38:37 -07:00
filesystem.go Custom Wallpapers for Levels 2021-06-06 18:59:04 -07:00
fmt_binary.go Load Doodads from System Path as well as User Path 2019-05-06 13:35:08 -07:00
fmt_json.go Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
fmt_maintenance.go Auto-prune Empty Chunks in Level Files 2019-07-16 22:10:18 -07:00
fmt_readwrite.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
page_type.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
palette_defaults.go Choice of palette when creating a new level 2021-06-05 20:51:20 -07:00
palette.go Layer Selection Window for Doodad Editor 2020-11-16 23:23:21 -08:00
swatch.go Cut lib/render into its own package, change all imports 2019-12-22 18:21:58 -08:00
types.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00