doodle/pkg
Noah 6f5bd910c8 Zoom Progress: Actor/Link Tool Hitboxes
* When the Actor Tool or Link Tool is active, mouse-over hitboxes on the
  level's actors now works correctly while zoomed and scrolling in the
  level.
* Regression: Level chunks don't appear outside a certain range from
  origin while zoomed in.
* Regression: Actors don't draw their sprite while zoomed in, but do
  when zoomed out.
2021-09-12 14:42:39 -07:00
..
balance Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
branding Prepare v0.8.0 for release 2021-09-03 21:35:12 -07:00
campaign Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
collision Collision: Fix walking up leftward slopes 2021-06-02 21:49:29 -07:00
doodads First-class Doodad Hitboxes + Generic Item Script 2021-09-03 20:39:44 -07:00
drawtool Brush Pattern Textures 2021-06-09 22:36:32 -07:00
enum Code Layout Refactor 2019-04-09 17:35:44 -07:00
filesystem Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
keybind Shift to scroll slowly + Doodads on Q 2021-07-13 18:04:25 -07:00
level Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
license Diverge Free vs. Paid Features 2021-06-16 22:35:01 -07:00
log Switch github.com/kirsle/golog to git.kirsle.net/go/log 2019-12-22 18:34:31 -08:00
modal Checkpoint Flag & Retry from Checkpoint 2021-08-15 20:17:53 -07:00
native WIP Publish Dialog + UI Improvements 2021-06-10 22:36:22 -07:00
pattern Loading Screen 2021-07-18 21:19:52 -07:00
physics Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
scripting Checkpoint Flag & Retry from Checkpoint 2021-08-15 20:17:53 -07:00
shmem Changelog and Prepare v0.5.0 for Release 2021-03-31 19:16:33 -07:00
sound WIP Game Settings Window, WASM Fixes, Sound FX 2020-09-01 20:54:58 -07:00
sprites Stabilize Load Screen by Deferring SDL2 Calls 2021-07-19 17:14:00 -07:00
uix Zoom Progress: Actor/Link Tool Hitboxes 2021-09-12 14:42:39 -07:00
updater Updater: Better SemVer version checks for updates 2021-07-11 14:09:18 -07:00
usercfg Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
userdir Tighten Doodad JavaScript API, User Documentation 2020-04-21 23:50:45 -07:00
wallpaper Stabilize Load Screen by Deferring SDL2 Calls 2021-07-19 17:14:00 -07:00
wasm WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
windows Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
cheats.go Death Barrier and Player Character Cheat Codes 2021-08-15 17:01:18 -07:00
commands.go Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
config.go Go 1.16 embed instead of go-bindata 2021-07-13 18:04:25 -07:00
doodle.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
editor_scene.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_ui.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
editor_ui_doodad.go Embeddable Doodads In Levels 2021-06-13 14:59:03 -07:00
editor_ui_menubar.go Zoom And Edit 2021-09-11 17:02:01 -07:00
editor_ui_palette.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
editor_ui_popups.go Actor Zoom + Experimental Settings GUI 2021-09-11 21:18:22 -07:00
editor_ui_toolbar.go Settings Window + Bugfix 2021-06-19 22:14:41 -07:00
fps.go Collision Box Updates 2021-06-02 20:50:28 -07:00
guitest_scene.go The Window Manager Update 2020-04-06 23:21:17 -07:00
main_scene.go Zoom And Edit 2021-09-11 17:02:01 -07:00
menu_scene.go Stabilize Load Screen by Deferring SDL2 Calls 2021-07-19 17:14:00 -07:00
play_inventory.go Doodads: Small Key Door + Bigger Crumbly Floor 2021-01-03 17:06:33 -08:00
play_scene.go Sort levels and doodads in the Open menu 2021-08-15 20:27:05 -07:00
scene.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
shell.go Loading Screen 2021-07-18 21:19:52 -07:00
story_scene.go Stabilize Load Screen by Deferring SDL2 Calls 2021-07-19 17:14:00 -07:00