doodle/pkg/uix
Noah Petherbridge 5d8c5510d8 Draw Lines Visualizing Doodad Links in Edit Mode
* If the current edit tool is Actor or Link, use the new drawtool.Stroke
  object to draw visual lines connecting every pair of linked actors in
  the level. The lines are hidden during normal editing and gameplay and
  only appear when you're possibly manipulating your actors and links.
2019-07-03 16:51:23 -07:00
..
actor_animation.go Mobile Enemy Doodad Test 2019-05-06 16:30:45 -07:00
actor_collision.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
actor_events.go Return False: Solid Collision Between Actors 2019-05-28 21:43:30 -07:00
actor.go Return False: Solid Collision Between Actors 2019-05-28 21:43:30 -07:00
canvas_actors.go Load Doodads from System Path as well as User Path 2019-05-06 13:35:08 -07:00
canvas_editable.go Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
canvas_link_tool.go Demo Running Level as Title Screen Wallpaper 2019-06-27 22:59:36 -07:00
canvas_present.go Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
canvas_scrolling.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
canvas_strokes.go Draw Lines Visualizing Doodad Links in Edit Mode 2019-07-03 16:51:23 -07:00
canvas_wallpaper.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
canvas.go Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
draw_modes.go Minor Tweaks 2019-06-08 17:02:28 -07:00