Noah Petherbridge
5d8c5510d8
* If the current edit tool is Actor or Link, use the new drawtool.Stroke object to draw visual lines connecting every pair of linked actors in the level. The lines are hidden during normal editing and gameplay and only appear when you're possibly manipulating your actors and links. |
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actor_animation.go | ||
actor_collision.go | ||
actor_events.go | ||
actor.go | ||
canvas_actors.go | ||
canvas_editable.go | ||
canvas_link_tool.go | ||
canvas_present.go | ||
canvas_scrolling.go | ||
canvas_strokes.go | ||
canvas_wallpaper.go | ||
canvas.go | ||
draw_modes.go |