doodle/pkg
Noah Petherbridge 5d8c5510d8 Draw Lines Visualizing Doodad Links in Edit Mode
* If the current edit tool is Actor or Link, use the new drawtool.Stroke
  object to draw visual lines connecting every pair of linked actors in
  the level. The lines are hidden during normal editing and gameplay and
  only appear when you're possibly manipulating your actors and links.
2019-07-03 16:51:23 -07:00
..
balance Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
branding Add Branding Module for Centralized Game Info 2019-06-23 17:52:48 -07:00
collision Return False: Solid Collision Between Actors 2019-05-28 21:43:30 -07:00
doodads Demo Running Level as Title Screen Wallpaper 2019-06-27 22:59:36 -07:00
drawtool Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
enum Code Layout Refactor 2019-04-09 17:35:44 -07:00
filesystem WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
level Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
log Makefile Love and Windows Bugfixes 2019-06-27 20:24:13 -07:00
scripting Draw Lines Visualizing Doodad Links in Edit Mode 2019-07-03 16:51:23 -07:00
shmem Bindata: Embedding Doodads and Levels (for WASM) 2019-06-27 15:07:34 -07:00
uix Draw Lines Visualizing Doodad Links in Edit Mode 2019-07-03 16:51:23 -07:00
userdir Makefile Love and Windows Bugfixes 2019-06-27 20:24:13 -07:00
wallpaper Demo Running Level as Title Screen Wallpaper 2019-06-27 22:59:36 -07:00
wasm WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
commands.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
config.go WASM: Store User Files in localStorage 2019-06-27 15:59:18 -07:00
doodle.go Level Exit Doodad 2019-07-02 15:24:46 -07:00
editor_scene_debug.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
editor_scene.go Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
editor_ui_doodad.go Bindata: Embedding Doodads and Levels (for WASM) 2019-06-27 15:07:34 -07:00
editor_ui_palette.go Blueprint Theme Palette 2019-06-25 17:43:23 -07:00
editor_ui.go Level Exit Doodad 2019-07-02 15:24:46 -07:00
fps.go Add MenuScene with New Level UI 2019-06-25 15:01:37 -07:00
guitest_scene.go Add Branding Module for Centralized Game Info 2019-06-23 17:52:48 -07:00
main_scene.go Demo Running Level as Title Screen Wallpaper 2019-06-27 22:59:36 -07:00
menu_scene.go Bindata: Embedding Doodads and Levels (for WASM) 2019-06-27 15:07:34 -07:00
play_scene.go Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
scene.go Port over code from old collision dev PR 2019-04-09 19:17:56 -07:00
shell.go Code Layout Refactor 2019-04-09 17:35:44 -07:00