doodle/pkg/uix
Noah Petherbridge 3892087932 Doodads: Use Key and Working Warp Doors
* The "Use Key" (Q or Spacebar) now activates the Warp Door instead of a
  collision event doing so.
* Warp Doors are now functional: the player opens a door, disappears,
  the door closes; player is teleported to the linked door which opens,
  appears the player and closes.
* If the player exits thru a Blue or Orange door which is disabled
  (dotted outline), the door still opens and drops the player off but
  returns to a Disabled state, acting as a one-way door.
* Clean up several debug log lines from Doodle and doodad scripts.
2021-01-03 15:19:21 -08:00
..
actor_animation.go Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
actor_collision.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
actor_events.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
actor.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
canvas_actors.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
canvas_cursor.go Change types int32 -> int per upstream render and ui library 2019-12-27 19:16:34 -08:00
canvas_editable.go WIP Zoom Tool 2020-11-19 20:09:15 -08:00
canvas_link_tool.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
canvas_present.go WIP Zoom Tool 2020-11-19 20:09:15 -08:00
canvas_scrolling.go Level Collision and Scrolling Fixes 2020-01-02 20:23:27 -08:00
canvas_strokes.go Doodads: Crumbly Floor, Start Flag & State Blocks 2019-12-30 18:13:28 -08:00
canvas_wallpaper.go Prepare v0.4.0 for release 2020-11-19 20:51:02 -08:00
canvas_zoom.go WIP Zoom Tool 2020-11-19 20:09:15 -08:00
canvas.go WIP Zoom Tool 2020-11-19 20:09:15 -08:00
scripting.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00