doodle/dev-assets/doodads
Noah Petherbridge 3892087932 Doodads: Use Key and Working Warp Doors
* The "Use Key" (Q or Spacebar) now activates the Warp Door instead of a
  collision event doing so.
* Warp Doors are now functional: the player opens a door, disappears,
  the door closes; player is teleported to the linked door which opens,
  appears the player and closes.
* If the player exits thru a Blue or Orange door which is disabled
  (dotted outline), the door still opens and drops the player off but
  returns to a Disabled state, acting as a one-way door.
* Clean up several debug log lines from Doodle and doodad scripts.
2021-01-03 15:19:21 -08:00
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azulian Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
bird Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
boy New Doodads: Bigger Doors 2020-12-29 17:24:42 -08:00
buttons Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
crumbly-floor Add Initial Sound Effects 2020-05-22 20:07:48 -07:00
doors Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
objects Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
on-off Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
switches Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
test Initial Doodad JavaScript System 2019-04-15 23:07:40 -07:00
trapdoors Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
warp-door Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
build.sh Doodads: Warp Doors, Bird, Larger State Blocks 2020-12-29 20:31:35 -08:00
mischievous.js Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
palette.json 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00