doodle/dev-assets/doodads/buttons
Noah Petherbridge 3892087932 Doodads: Use Key and Working Warp Doors
* The "Use Key" (Q or Spacebar) now activates the Warp Door instead of a
  collision event doing so.
* Warp Doors are now functional: the player opens a door, disappears,
  the door closes; player is teleported to the linked door which opens,
  appears the player and closes.
* If the player exits thru a Blue or Orange door which is disabled
  (dotted outline), the door still opens and drops the player off but
  returns to a Disabled state, acting as a one-way door.
* Clean up several debug log lines from Doodle and doodad scripts.
2021-01-03 15:19:21 -08:00
..
button.js Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
button1.png 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00
button2.png 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00
README.md 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00
sticky.js Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
sticky1.png 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00
sticky2.png 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00
typeB1.png 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00
typeB2.png 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00

Button Doodads

doodad convert -t "Sticky Button" sticky1.png sticky2.png sticky-button.doodad
doodad install-script sticky.js sticky-button.doodad

doodad convert -t "Button" button1.png button2.png button.doodad
doodad install-script button.js button.doodad

doodad convert -t "Button Type B" typeB1.png typeB2.png button-typeB.doodad
doodad install-script button.js button-typeB.doodad