doodle/pkg
Noah Petherbridge 373028a166 Code cleanup
Clean up and improve the between-actors collision code:

* Give names to the A, B tuples from BetweenBoxes and call them the stable and
  mover doodads. All ops are from the perspective of the stable (A) box in
  relation to the mover (B).
* Replace the map[*Actor]*Actor collision struct to one that supports arrays of
  colliding actors, enabling one actor to post OnLeave events correctly when it
  overlapped several actors at once.
* Possibly improve on some of the collision bugs along the way.

Some issues remaining:

* If playing AS an offset-hitbox character:
    * Solid hitboxes against closed doors and platforms works OK.
    * Button InHitbox (overlap) checks do not fire (buttons won't press).
* If playing with a non-offset character (e.g. boy.doodad)
    * Solid hitboxes work and Buttons will press correctly.
* Both types of player hitboxes:
    * When touching a static object such as the Start Flag which has an offset
      hitbox of its own: the Start Flag will creep up the level on its Y axis
      when touched before it settles and won't move.
2024-07-07 22:45:21 -07:00
..
balance Code cleanup 2024-07-07 22:45:21 -07:00
branding RLE Encoding Code Cleanup [PTO] 2024-05-24 15:03:32 -07:00
campaign Rename Go module 2022-09-24 15:17:25 -07:00
chatbot Rename Go module 2022-09-24 15:17:25 -07:00
collision WIP: Fix actor collisions with offset hitboxes 2024-05-28 22:36:53 -07:00
cursor TouchScreenMode Fix 2024-04-19 22:42:47 -07:00
doodads RLE Encoding Code Cleanup [PTO] 2024-05-24 15:03:32 -07:00
drawtool Level Thumbnails on Story Mode Select 2023-12-09 14:59:31 -08:00
enum Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
filesystem Rename Go module 2022-09-24 15:17:25 -07:00
gamepad Unit test fixes and code cleanup 2023-12-02 12:33:14 -08:00
keybind Flood Tool, Survival Mode for Azulian Tag 2022-03-26 13:55:06 -07:00
level Collision Detection Fix + Doodad CLI Fixes 2024-05-27 15:14:00 -07:00
levelpack Update savegame format, Allow out-of-bounds camera 2023-03-07 21:55:10 -08:00
log Switch github.com/kirsle/golog to git.kirsle.net/go/log 2019-12-22 18:34:31 -08:00
modal Wait Modal 2022-09-24 18:39:02 -07:00
native Code cleanup for TouchScreenMode 2024-04-19 23:13:32 -07:00
pattern SemiSolid Pixels + Icons 2022-10-09 21:39:43 -07:00
physics Rename Go module 2022-09-24 15:17:25 -07:00
plus Doodle++ Code Cleanup 2024-04-18 22:49:12 -07:00
savegame Update savegame format, Allow out-of-bounds camera 2023-03-07 21:55:10 -08:00
scripting Deterministic JavaScript intervals + Code Cleanup 2024-04-27 00:10:28 -07:00
shmem Level Difficulty + UI Polish 2022-03-06 22:20:53 -08:00
sound Level Thumbnails on Story Mode Select 2023-12-09 14:59:31 -08:00
sprites Rename Go module 2022-09-24 15:17:25 -07:00
uix Code cleanup 2024-07-07 22:45:21 -07:00
updater Rename Go module 2022-09-24 15:17:25 -07:00
usercfg Fix blockers for v0.14.0 release 2024-05-05 15:59:56 -07:00
userdir Log game output to disk, update deps for 1.14.0 2024-05-04 19:32:40 -07:00
wallpaper Level Thumbnails on Story Mode Select 2023-12-09 14:59:31 -08:00
wasm Level Thumbnails on Story Mode Select 2023-12-09 14:59:31 -08:00
windows Resolve circular import errors for Doodle++ plugin 2024-04-18 22:12:56 -07:00
cheats.go Add cheat code to send power to all actors 2023-02-18 14:21:07 -08:00
commands.go Walk up slopes smoothly, texture freeing improvement 2024-02-07 22:14:48 -08:00
common_menubar.go Rename Go module 2022-09-24 15:17:25 -07:00
config.go Level Thumbnails on Story Mode Select 2023-12-09 14:59:31 -08:00
doodle.go Deterministic JavaScript intervals + Code Cleanup 2024-04-27 00:10:28 -07:00
editor_scene_debug.go Rename Go module 2022-09-24 15:17:25 -07:00
editor_scene.go D++ Default Author and Embedded Doodads Error 2024-04-18 22:31:11 -07:00
editor_ui_doodad.go Resolve circular import errors for Doodle++ plugin 2024-04-18 22:12:56 -07:00
editor_ui_menubar.go Doodle++ Code Cleanup 2024-04-18 22:49:12 -07:00
editor_ui_palette.go WIP: Chunker size to uint8 and Rectangular Doodads 2023-02-16 21:47:18 -08:00
editor_ui_popups.go Resolve circular import errors for Doodle++ plugin 2024-04-18 22:12:56 -07:00
editor_ui_toolbar.go Rename Go module 2022-09-24 15:17:25 -07:00
editor_ui.go WIP Doodle++ 2024-04-18 20:23:07 -07:00
fps.go WIP: Fix actor collisions with offset hitboxes 2024-05-28 22:36:53 -07:00
guitest_scene.go Rename Go module 2022-09-24 15:17:25 -07:00
main_scene.go Prepare v1.14.0 for release 2024-05-04 18:26:32 -07:00
menu_scene.go Resolve circular import errors for Doodle++ plugin 2024-04-18 22:12:56 -07:00
play_inventory.go WIP: Chunker size to uint8 and Rectangular Doodads 2023-02-16 21:47:18 -08:00
play_scene_menubar.go Resolve circular import errors for Doodle++ plugin 2024-04-18 22:12:56 -07:00
play_scene_touch.go TouchScreenMode Fix 2024-04-19 22:42:47 -07:00
play_scene.go Resolve circular import errors for Doodle++ plugin 2024-04-18 22:12:56 -07:00
player_physics.go Coyote time 2024-02-06 20:56:07 -08:00
scene.go Walk up slopes smoothly, texture freeing improvement 2024-02-07 22:14:48 -08:00
shell.go Cheats Menu UI 2023-01-02 12:36:12 -08:00