..
balance
Level Collision and Scrolling Fixes
2020-01-02 20:23:27 -08:00
branding
Add app version/update check to the Main Scene
2020-01-01 17:50:15 -08:00
collision
Level Collision and Scrolling Fixes
2020-01-02 20:23:27 -08:00
doodads
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
drawtool
Change types int32 -> int per upstream render and ui library
2019-12-27 19:16:34 -08:00
enum
Code Layout Refactor
2019-04-09 17:35:44 -07:00
filesystem
Make Fire Deadly
2019-07-06 20:31:50 -07:00
level
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
log
Switch github.com/kirsle/golog to git.kirsle.net/go/log
2019-12-22 18:34:31 -08:00
native
Add app version/update check to the Main Scene
2020-01-01 17:50:15 -08:00
scripting
Fix Two-State Blocks & Collision Detection
2020-01-02 17:58:22 -08:00
shmem
Cut lib/render into its own package, change all imports
2019-12-22 18:21:58 -08:00
sprites
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
uix
Fix Actor Collision Checks Again
2020-01-02 22:05:49 -08:00
updater
Add app version/update check to the Main Scene
2020-01-01 17:50:15 -08:00
userdir
Makefile Love and Windows Bugfixes
2019-06-27 20:24:13 -07:00
wallpaper
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
wasm
WASM: Store User Files in localStorage
2019-06-27 15:59:18 -07:00
commands.go
Level Collision and Scrolling Fixes
2020-01-02 20:23:27 -08:00
config.go
WASM: Store User Files in localStorage
2019-06-27 15:59:18 -07:00
doodle.go
Fix Two-State Blocks & Collision Detection
2020-01-02 17:58:22 -08:00
editor_scene_debug.go
Code Layout Refactor
2019-04-09 17:35:44 -07:00
editor_scene.go
Change types int32 -> int per upstream render and ui library
2019-12-27 19:16:34 -08:00
editor_ui_doodad.go
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
editor_ui_palette.go
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
editor_ui_toolbar.go
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
editor_ui.go
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
fps.go
Change types int32 -> int per upstream render and ui library
2019-12-27 19:16:34 -08:00
guitest_scene.go
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
main_scene.go
Add app version/update check to the Main Scene
2020-01-01 17:50:15 -08:00
menu_scene.go
Add app version/update check to the Main Scene
2020-01-01 17:50:15 -08:00
play_scene.go
Fix Actor Collision Checks Again
2020-01-02 22:05:49 -08:00
scene.go
Doodads: Crumbly Floor, Start Flag & State Blocks
2019-12-30 18:13:28 -08:00
shell.go
Change types int32 -> int per upstream render and ui library
2019-12-27 19:16:34 -08:00