doodle/pkg/uix/draw_modes.go

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package uix
// Tool is a draw mode for an editable Canvas.
type Tool int
// Draw modes for editable Canvas.
const (
PencilTool Tool = iota // draw pixels where the mouse clicks
ActorTool // drag and move actors
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LinkTool
)
var toolNames = []string{
"Pencil",
"Doodad", // readable name for ActorTool
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"Link",
}
func (t Tool) String() string {
return toolNames[t]
}