sm64pc/src/game/behaviors/sound_ambient.inc.c

9 lines
218 B
C

// sound_ambient.inc.c
void bhv_ambient_sounds_init(void) {
if (gCurrLevelCamera->currPreset == CAMERA_PRESET_BEHIND_MARIO)
return;
play_sound(SOUND_AIR_CASTLE_OUTDOORS_AMBIENT, gDefaultSoundArgs);
}