sm64pc/levels/bob/header.h

35 lines
1.1 KiB
C

#ifndef BOB_HEADER_H
#define BOB_HEADER_H
#include "types.h"
// geo
extern const GeoLayout bob_geo_000440[];
extern const GeoLayout bob_geo_000458[];
extern const GeoLayout bob_geo_000470[];
extern const GeoLayout bob_geo_000488[];
// leveldata
extern const Gfx bob_seg7_dl_07004390[];
extern const Gfx bob_seg7_dl_07009D80[];
extern const Gfx bob_seg7_dl_0700A470[];
extern const Gfx bob_seg7_dl_0700A920[];
extern const Gfx bob_seg7_dl_0700DD18[];
extern const Gfx bob_seg7_dl_0700E338[];
extern const Gfx bob_seg7_dl_0700E458[];
extern const Gfx bob_seg7_dl_0700E768[];
extern const Gfx bob_seg7_dl_0700E8A0[];
extern const Collision bob_seg7_collision_level[];
extern const MacroObject bob_seg7_macro_objs[];
extern const Collision bob_seg7_collision_chain_chomp_gate[];
extern const Collision bob_seg7_collision_bridge[];
extern const Collision bob_seg7_collision_gate[];
extern const Trajectory bob_seg7_metal_ball_path0[];
extern const Trajectory bob_seg7_metal_ball_path1[];
extern const Trajectory bob_seg7_trajectory_koopa[];
// script
extern const LevelScript level_bob_entry[];
#endif