#ifndef BOB_HEADER_H #define BOB_HEADER_H #include "types.h" // geo extern const GeoLayout bob_geo_000440[]; extern const GeoLayout bob_geo_000458[]; extern const GeoLayout bob_geo_000470[]; extern const GeoLayout bob_geo_000488[]; // leveldata extern const Gfx bob_seg7_dl_07004390[]; extern const Gfx bob_seg7_dl_07009D80[]; extern const Gfx bob_seg7_dl_0700A470[]; extern const Gfx bob_seg7_dl_0700A920[]; extern const Gfx bob_seg7_dl_0700DD18[]; extern const Gfx bob_seg7_dl_0700E338[]; extern const Gfx bob_seg7_dl_0700E458[]; extern const Gfx bob_seg7_dl_0700E768[]; extern const Gfx bob_seg7_dl_0700E8A0[]; extern const Collision bob_seg7_collision_level[]; extern const MacroObject bob_seg7_macro_objs[]; extern const Collision bob_seg7_collision_chain_chomp_gate[]; extern const Collision bob_seg7_collision_bridge[]; extern const Collision bob_seg7_collision_gate[]; extern const Trajectory bob_seg7_metal_ball_path0[]; extern const Trajectory bob_seg7_metal_ball_path1[]; extern const Trajectory bob_seg7_trajectory_koopa[]; // script extern const LevelScript level_bob_entry[]; #endif