9 lines
190 B
C
9 lines
190 B
C
#ifndef _MARIO_ACTIONS_SUBMERGED_H
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#define _MARIO_ACTIONS_SUBMERGED_H
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struct MarioState;
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s32 mario_execute_submerged_action(struct MarioState *m);
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#endif /* _MARIO_ACTIONS_SUBMERGED_H */
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