14 lines
336 B
C
14 lines
336 B
C
#ifndef _SPAWN_OBJECT_H
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#define _SPAWN_OBJECT_H
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struct ObjectNode;
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struct Object;
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void init_free_object_list(void);
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void clear_object_lists(struct ObjectNode *objLists);
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void unload_object(struct Object *obj);
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struct Object *create_object(u32 *behScript);
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void mark_obj_for_deletion(struct Object *obj);
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#endif /* _SPAWN_OBJECT_H */
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