sm64pc/src/game
2019-09-01 15:50:50 -04:00
..
behaviors Refresh 1 2019-09-01 15:50:50 -04:00
area.c Refresh 1 2019-09-01 15:50:50 -04:00
area.h init2 2019-08-25 00:46:40 -04:00
behavior_actions.c Refresh 1 2019-09-01 15:50:50 -04:00
behavior_actions.h init2 2019-08-25 00:46:40 -04:00
buffers.c init2 2019-08-25 00:46:40 -04:00
buffers.h init2 2019-08-25 00:46:40 -04:00
camera.c Refresh 1 2019-09-01 15:50:50 -04:00
camera.h Refresh 1 2019-09-01 15:50:50 -04:00
crash_screen.c init2 2019-08-25 00:46:40 -04:00
debug_course.c init2 2019-08-25 00:46:40 -04:00
debug_course.h init2 2019-08-25 00:46:40 -04:00
debug.c Refresh 1 2019-09-01 15:50:50 -04:00
debug.h init2 2019-08-25 00:46:40 -04:00
decompress.h init2 2019-08-25 00:46:40 -04:00
display.c Refresh 1 2019-09-01 15:50:50 -04:00
display.h init2 2019-08-25 00:46:40 -04:00
envfx_bubbles.c Refresh 1 2019-09-01 15:50:50 -04:00
envfx_bubbles.h init2 2019-08-25 00:46:40 -04:00
envfx_snow.c Refresh 1 2019-09-01 15:50:50 -04:00
envfx_snow.h init2 2019-08-25 00:46:40 -04:00
eu_translation.h init2 2019-08-25 00:46:40 -04:00
file_select.c Refresh 1 2019-09-01 15:50:50 -04:00
file_select.h init2 2019-08-25 00:46:40 -04:00
game.c Refresh 1 2019-09-01 15:50:50 -04:00
game.h init2 2019-08-25 00:46:40 -04:00
geo_misc.c init2 2019-08-25 00:46:40 -04:00
geo_misc.h init2 2019-08-25 00:46:40 -04:00
hud.c Refresh 1 2019-09-01 15:50:50 -04:00
hud.h init2 2019-08-25 00:46:40 -04:00
ingame_menu.c Refresh 1 2019-09-01 15:50:50 -04:00
ingame_menu.h init2 2019-08-25 00:46:40 -04:00
interaction.c Refresh 1 2019-09-01 15:50:50 -04:00
interaction.h Refresh 1 2019-09-01 15:50:50 -04:00
intro_geo.c init2 2019-08-25 00:46:40 -04:00
intro_geo.h init2 2019-08-25 00:46:40 -04:00
level_geo.c Refresh 1 2019-09-01 15:50:50 -04:00
level_geo.h init2 2019-08-25 00:46:40 -04:00
level_select_menu.c Refresh 1 2019-09-01 15:50:50 -04:00
level_select_menu.h init2 2019-08-25 00:46:40 -04:00
level_update.c Refresh 1 2019-09-01 15:50:50 -04:00
level_update.h init2 2019-08-25 00:46:40 -04:00
macro_special_objects.c Refresh 1 2019-09-01 15:50:50 -04:00
macro_special_objects.h init2 2019-08-25 00:46:40 -04:00
main_entry.h init2 2019-08-25 00:46:40 -04:00
main.c Refresh 1 2019-09-01 15:50:50 -04:00
main.h init2 2019-08-25 00:46:40 -04:00
mario_actions_airborne.c Refresh 1 2019-09-01 15:50:50 -04:00
mario_actions_airborne.h init2 2019-08-25 00:46:40 -04:00
mario_actions_automatic.c Refresh 1 2019-09-01 15:50:50 -04:00
mario_actions_automatic.h init2 2019-08-25 00:46:40 -04:00
mario_actions_cutscene.c Refresh 1 2019-09-01 15:50:50 -04:00
mario_actions_cutscene.h init2 2019-08-25 00:46:40 -04:00
mario_actions_moving.c Refresh 1 2019-09-01 15:50:50 -04:00
mario_actions_moving.h init2 2019-08-25 00:46:40 -04:00
mario_actions_object.c Refresh 1 2019-09-01 15:50:50 -04:00
mario_actions_object.h init2 2019-08-25 00:46:40 -04:00
mario_actions_stationary.c Refresh 1 2019-09-01 15:50:50 -04:00
mario_actions_stationary.h init2 2019-08-25 00:46:40 -04:00
mario_actions_submerged.c Refresh 1 2019-09-01 15:50:50 -04:00
mario_actions_submerged.h init2 2019-08-25 00:46:40 -04:00
mario_misc.c Refresh 1 2019-09-01 15:50:50 -04:00
mario_misc.h init2 2019-08-25 00:46:40 -04:00
mario_step.c Refresh 1 2019-09-01 15:50:50 -04:00
mario_step.h init2 2019-08-25 00:46:40 -04:00
mario.c Refresh 1 2019-09-01 15:50:50 -04:00
mario.h init2 2019-08-25 00:46:40 -04:00
memory.c Refresh 1 2019-09-01 15:50:50 -04:00
memory.h init2 2019-08-25 00:46:40 -04:00
moving_texture.c Refresh 1 2019-09-01 15:50:50 -04:00
moving_texture.h init2 2019-08-25 00:46:40 -04:00
obj_behaviors_2.c Refresh 1 2019-09-01 15:50:50 -04:00
obj_behaviors_2.h init2 2019-08-25 00:46:40 -04:00
obj_behaviors.c Refresh 1 2019-09-01 15:50:50 -04:00
obj_behaviors.h Refresh 1 2019-09-01 15:50:50 -04:00
object_collision.c Refresh 1 2019-09-01 15:50:50 -04:00
object_collision.h init2 2019-08-25 00:46:40 -04:00
object_helpers.c Refresh 1 2019-09-01 15:50:50 -04:00
object_helpers.h Refresh 1 2019-09-01 15:50:50 -04:00
object_helpers2.h init2 2019-08-25 00:46:40 -04:00
object_list_processor.c init2 2019-08-25 00:46:40 -04:00
object_list_processor.h init2 2019-08-25 00:46:40 -04:00
paintings.c Refresh 1 2019-09-01 15:50:50 -04:00
paintings.h init2 2019-08-25 00:46:40 -04:00
platform_displacement.c Refresh 1 2019-09-01 15:50:50 -04:00
platform_displacement.h init2 2019-08-25 00:46:40 -04:00
print.c Refresh 1 2019-09-01 15:50:50 -04:00
print.h init2 2019-08-25 00:46:40 -04:00
profiler.c init2 2019-08-25 00:46:40 -04:00
profiler.h init2 2019-08-25 00:46:40 -04:00
rendering_graph_node.c Refresh 1 2019-09-01 15:50:50 -04:00
rendering_graph_node.h init2 2019-08-25 00:46:40 -04:00
room.c init2 2019-08-25 00:46:40 -04:00
room.h init2 2019-08-25 00:46:40 -04:00
save_file.c Refresh 1 2019-09-01 15:50:50 -04:00
save_file.h init2 2019-08-25 00:46:40 -04:00
screen_transition.c init2 2019-08-25 00:46:40 -04:00
screen_transition.h init2 2019-08-25 00:46:40 -04:00
segment2.h init2 2019-08-25 00:46:40 -04:00
segment7.h init2 2019-08-25 00:46:40 -04:00
shadow.c init2 2019-08-25 00:46:40 -04:00
shadow.h init2 2019-08-25 00:46:40 -04:00
skybox.c Refresh 1 2019-09-01 15:50:50 -04:00
skybox.h init2 2019-08-25 00:46:40 -04:00
sound_init.c Refresh 1 2019-09-01 15:50:50 -04:00
sound_init.h init2 2019-08-25 00:46:40 -04:00
spawn_object.c init2 2019-08-25 00:46:40 -04:00
spawn_object.h init2 2019-08-25 00:46:40 -04:00
spawn_sound.c Refresh 1 2019-09-01 15:50:50 -04:00
spawn_sound.h init2 2019-08-25 00:46:40 -04:00
star_select.c Refresh 1 2019-09-01 15:50:50 -04:00
star_select.h init2 2019-08-25 00:46:40 -04:00