sm64pc/levels/intro/script.s

127 lines
5.0 KiB
ArmAsm

glabel level_intro_entry_1
init_level
fixed_load /*loadAddr*/ _goddardSegmentStart, /*romStart*/ _goddardSegmentRomStart, /*romEnd*/ _goddardSegmentRomEnd
load_raw /*seg*/ 0x13, /*romStart*/ _behaviorSegmentRomStart, /*romEnd*/ _behaviorSegmentRomEnd
load_mio0 /*seg*/ 0x07, /*romStart*/ _intro_segment_7SegmentRomStart, /*romEnd*/ _intro_segment_7SegmentRomEnd
alloc_level_pool
area /*index*/ 1, /*geo*/ intro_geo_0002D0
end_area
free_level_pool
load_area /*area*/ 1
call /*arg*/ 0, /*func*/ LevelProc_8016F508
sleep /*frames*/ 75
transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ 0, 0, 0
sleep /*frames*/ 16
cmd2A /*unk2*/ 1
clear_level
sleep /*frames*/ 2
exit_and_execute /*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_2
glabel level_intro_entry_2
init_level
blackout /*active*/ TRUE
fixed_load /*loadAddr*/ _goddardSegmentStart, /*romStart*/ _goddardSegmentRomStart, /*romEnd*/ _goddardSegmentRomEnd
load_mario_head /*loadHeadID*/ REGULAR_FACE
load_raw /*seg*/ 0x13, /*romStart*/ _behaviorSegmentRomStart, /*romEnd*/ _behaviorSegmentRomEnd
load_mio0_texture /*seg*/ 0x0A, /*romStart*/ _title_screen_bg_mio0SegmentRomStart, /*romEnd*/ _title_screen_bg_mio0SegmentRomEnd
alloc_level_pool
area /*index*/ 1, /*geo*/ intro_geo_00035C
end_area
free_level_pool
sleep /*frames*/ 2
blackout /*active*/ FALSE
load_area /*area*/ 1
set_menu_music /*seq*/ 0x0002
transition /*unk2*/ 8, /*unk3*/ 20, /*color*/ 0, 0, 0
sleep /*frames*/ 20
call_loop /*arg*/ 1, /*func*/ LevelProc_8016F508
jump_if /*op*/ OP_EQ, /*arg*/ 100, /*target*/ L1
jump_if /*op*/ OP_EQ, /*arg*/ 101, /*target*/ L2
jump /*target*/ L4
glabel level_intro_entry_3
init_level
blackout /*active*/ TRUE
fixed_load /*loadAddr*/ _goddardSegmentStart, /*romStart*/ _goddardSegmentRomStart, /*romEnd*/ _goddardSegmentRomEnd
load_mario_head /*loadHeadID*/ DIZZY_FACE
load_raw /*seg*/ 0x13, /*romStart*/ _behaviorSegmentRomStart, /*romEnd*/ _behaviorSegmentRomEnd
load_mio0_texture /*seg*/ 0x0A, /*romStart*/ _title_screen_bg_mio0SegmentRomStart, /*romEnd*/ _title_screen_bg_mio0SegmentRomEnd
alloc_level_pool
area /*index*/ 1, /*geo*/ intro_geo_0003B8
end_area
free_level_pool
sleep /*frames*/ 2
blackout /*active*/ FALSE
load_area /*area*/ 1
set_menu_music /*seq*/ 0x0082
transition /*unk2*/ 8, /*unk3*/ 20, /*color*/ 0, 0, 0
sleep /*frames*/ 20
call_loop /*arg*/ 2, /*func*/ LevelProc_8016F508
jump_if /*op*/ OP_EQ, /*arg*/ 100, /*target*/ L1
jump_if /*op*/ OP_EQ, /*arg*/ 101, /*target*/ L2
jump /*target*/ L4
glabel level_intro_entry_4
init_level
load_raw /*seg*/ 0x13, /*romStart*/ _behaviorSegmentRomStart, /*romEnd*/ _behaviorSegmentRomEnd
load_mio0_texture /*seg*/ 0x0A, /*romStart*/ _title_screen_bg_mio0SegmentRomStart, /*romEnd*/ _title_screen_bg_mio0SegmentRomEnd
load_mio0 /*seg*/ 0x07, /*romStart*/ _debug_level_select_mio0SegmentRomStart, /*romEnd*/ _debug_level_select_mio0SegmentRomEnd
fixed_load /*loadAddr*/ _goddardSegmentStart, /*romStart*/ _goddardSegmentRomStart, /*romEnd*/ _goddardSegmentRomEnd
alloc_level_pool
area /*index*/ 1, /*geo*/ intro_geo_000414
end_area
free_level_pool
load_area /*area*/ 1
set_menu_music /*seq*/ 0x0002
transition /*unk2*/ 0, /*unk3*/ 16, /*color*/ -1, -1, -1
sleep /*frames*/ 16
call_loop /*arg*/ 3, /*func*/ LevelProc_8016F508
jump_if /*op*/ OP_EQ, /*arg*/ -1, /*target*/ L5
jump /*target*/ L3
L1:
cmd38 /*unk2*/ 0x00BE
transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ -1, -1, -1
sleep /*frames*/ 16
clear_level
sleep /*frames*/ 2
set_reg /*value*/ 16
exit_and_execute /*seg*/ 0x14, /*script*/ _menuSegmentRomStart, /*scriptEnd*/ _menuSegmentRomEnd, /*entry*/ level_main_menu_entry_1
L2:
transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ -1, -1, -1
sleep /*frames*/ 16
clear_level
sleep /*frames*/ 2
exit_and_execute /*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_4
L3:
cmd38 /*unk2*/ 0x00BE
transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ -1, -1, -1
sleep /*frames*/ 16
clear_level
sleep /*frames*/ 2
exit_and_execute /*seg*/ 0x15, /*script*/ _scriptsSegmentRomStart, /*scriptEnd*/ _scriptsSegmentRomEnd, /*entry*/ level_main_scripts_entry
L4:
transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ -1, -1, -1
sleep /*frames*/ 16
clear_level
sleep /*frames*/ 2
exit_and_execute /*seg*/ 0x15, /*script*/ _scriptsSegmentRomStart, /*scriptEnd*/ _scriptsSegmentRomEnd, /*entry*/ level_main_scripts_entry
L5:
cmd38 /*unk2*/ 0x00BE
transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ 0, 0, 0
sleep /*frames*/ 16
clear_level
sleep /*frames*/ 2
exit_and_execute /*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_1