glabel level_intro_entry_1 init_level fixed_load /*loadAddr*/ _goddardSegmentStart, /*romStart*/ _goddardSegmentRomStart, /*romEnd*/ _goddardSegmentRomEnd load_raw /*seg*/ 0x13, /*romStart*/ _behaviorSegmentRomStart, /*romEnd*/ _behaviorSegmentRomEnd load_mio0 /*seg*/ 0x07, /*romStart*/ _intro_segment_7SegmentRomStart, /*romEnd*/ _intro_segment_7SegmentRomEnd alloc_level_pool area /*index*/ 1, /*geo*/ intro_geo_0002D0 end_area free_level_pool load_area /*area*/ 1 call /*arg*/ 0, /*func*/ LevelProc_8016F508 sleep /*frames*/ 75 transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ 0, 0, 0 sleep /*frames*/ 16 cmd2A /*unk2*/ 1 clear_level sleep /*frames*/ 2 exit_and_execute /*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_2 glabel level_intro_entry_2 init_level blackout /*active*/ TRUE fixed_load /*loadAddr*/ _goddardSegmentStart, /*romStart*/ _goddardSegmentRomStart, /*romEnd*/ _goddardSegmentRomEnd load_mario_head /*loadHeadID*/ REGULAR_FACE load_raw /*seg*/ 0x13, /*romStart*/ _behaviorSegmentRomStart, /*romEnd*/ _behaviorSegmentRomEnd load_mio0_texture /*seg*/ 0x0A, /*romStart*/ _title_screen_bg_mio0SegmentRomStart, /*romEnd*/ _title_screen_bg_mio0SegmentRomEnd alloc_level_pool area /*index*/ 1, /*geo*/ intro_geo_00035C end_area free_level_pool sleep /*frames*/ 2 blackout /*active*/ FALSE load_area /*area*/ 1 set_menu_music /*seq*/ 0x0002 transition /*unk2*/ 8, /*unk3*/ 20, /*color*/ 0, 0, 0 sleep /*frames*/ 20 call_loop /*arg*/ 1, /*func*/ LevelProc_8016F508 jump_if /*op*/ OP_EQ, /*arg*/ 100, /*target*/ L1 jump_if /*op*/ OP_EQ, /*arg*/ 101, /*target*/ L2 jump /*target*/ L4 glabel level_intro_entry_3 init_level blackout /*active*/ TRUE fixed_load /*loadAddr*/ _goddardSegmentStart, /*romStart*/ _goddardSegmentRomStart, /*romEnd*/ _goddardSegmentRomEnd load_mario_head /*loadHeadID*/ DIZZY_FACE load_raw /*seg*/ 0x13, /*romStart*/ _behaviorSegmentRomStart, /*romEnd*/ _behaviorSegmentRomEnd load_mio0_texture /*seg*/ 0x0A, /*romStart*/ _title_screen_bg_mio0SegmentRomStart, /*romEnd*/ _title_screen_bg_mio0SegmentRomEnd alloc_level_pool area /*index*/ 1, /*geo*/ intro_geo_0003B8 end_area free_level_pool sleep /*frames*/ 2 blackout /*active*/ FALSE load_area /*area*/ 1 set_menu_music /*seq*/ 0x0082 transition /*unk2*/ 8, /*unk3*/ 20, /*color*/ 0, 0, 0 sleep /*frames*/ 20 call_loop /*arg*/ 2, /*func*/ LevelProc_8016F508 jump_if /*op*/ OP_EQ, /*arg*/ 100, /*target*/ L1 jump_if /*op*/ OP_EQ, /*arg*/ 101, /*target*/ L2 jump /*target*/ L4 glabel level_intro_entry_4 init_level load_raw /*seg*/ 0x13, /*romStart*/ _behaviorSegmentRomStart, /*romEnd*/ _behaviorSegmentRomEnd load_mio0_texture /*seg*/ 0x0A, /*romStart*/ _title_screen_bg_mio0SegmentRomStart, /*romEnd*/ _title_screen_bg_mio0SegmentRomEnd load_mio0 /*seg*/ 0x07, /*romStart*/ _debug_level_select_mio0SegmentRomStart, /*romEnd*/ _debug_level_select_mio0SegmentRomEnd fixed_load /*loadAddr*/ _goddardSegmentStart, /*romStart*/ _goddardSegmentRomStart, /*romEnd*/ _goddardSegmentRomEnd alloc_level_pool area /*index*/ 1, /*geo*/ intro_geo_000414 end_area free_level_pool load_area /*area*/ 1 set_menu_music /*seq*/ 0x0002 transition /*unk2*/ 0, /*unk3*/ 16, /*color*/ -1, -1, -1 sleep /*frames*/ 16 call_loop /*arg*/ 3, /*func*/ LevelProc_8016F508 jump_if /*op*/ OP_EQ, /*arg*/ -1, /*target*/ L5 jump /*target*/ L3 L1: cmd38 /*unk2*/ 0x00BE transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ -1, -1, -1 sleep /*frames*/ 16 clear_level sleep /*frames*/ 2 set_reg /*value*/ 16 exit_and_execute /*seg*/ 0x14, /*script*/ _menuSegmentRomStart, /*scriptEnd*/ _menuSegmentRomEnd, /*entry*/ level_main_menu_entry_1 L2: transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ -1, -1, -1 sleep /*frames*/ 16 clear_level sleep /*frames*/ 2 exit_and_execute /*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_4 L3: cmd38 /*unk2*/ 0x00BE transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ -1, -1, -1 sleep /*frames*/ 16 clear_level sleep /*frames*/ 2 exit_and_execute /*seg*/ 0x15, /*script*/ _scriptsSegmentRomStart, /*scriptEnd*/ _scriptsSegmentRomEnd, /*entry*/ level_main_scripts_entry L4: transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ -1, -1, -1 sleep /*frames*/ 16 clear_level sleep /*frames*/ 2 exit_and_execute /*seg*/ 0x15, /*script*/ _scriptsSegmentRomStart, /*scriptEnd*/ _scriptsSegmentRomEnd, /*entry*/ level_main_scripts_entry L5: cmd38 /*unk2*/ 0x00BE transition /*unk2*/ 1, /*unk3*/ 16, /*color*/ 0, 0, 0 sleep /*frames*/ 16 clear_level sleep /*frames*/ 2 exit_and_execute /*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_1