sm64pc/src/pc/gfx
vanfanel 16a4495bf2 Do not call gfx_sdl_set_fullscreen() just after creating the game window: create window fullscreen or not directly. 2020-05-10 18:07:26 +02:00
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gfx_cc.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_opengl.c merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_opengl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_pc.c merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_pc.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_rendering_api.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_screen_config.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_sdl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_sdl2.c Do not call gfx_sdl_set_fullscreen() just after creating the game window: create window fullscreen or not directly. 2020-05-10 18:07:26 +02:00
gfx_window_manager_api.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00