sm64pc/src
vanfanel 16a4495bf2 Do not call gfx_sdl_set_fullscreen() just after creating the game window: create window fullscreen or not directly. 2020-05-10 18:07:26 +02:00
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audio merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
buffers merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
engine merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
game Fix save corruption in some 64-bit builds 2020-05-09 21:13:57 -03:00
goddard Fix goddard/sfx.h header 2020-05-09 02:32:57 -03:00
menu merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
pc Do not call gfx_sdl_set_fullscreen() just after creating the game window: create window fullscreen or not directly. 2020-05-10 18:07:26 +02:00