sm64pc/src/game/behaviors/spawn_star_exit.inc.c

12 lines
285 B
C

// spawn_star_exit.c.inc
void bhv_ccm_touched_star_spawn_loop(void) {
if (gCCMEnteredSlide & 1) {
o->oPosY += 100.0f;
o->oPosX = 2780.0f;
o->oPosZ = 4666.0f;
spawn_default_star(2500.0f, -4350.0f, 5750.0f);
obj_mark_for_deletion(o);
}
}