Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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fgsfds a0ba46eaf6 move bettercamera settings to config file; cleanup 2 years ago
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behaviors Refresh 8 2 years ago
area.c merge PC port onto the decompile 2 years ago
area.h Refresh 7 2 years ago
behavior_actions.c Refresh 8 2 years ago
behavior_actions.h Refresh 7 2 years ago
bettercamera.h move bettercamera settings to config file; cleanup 2 years ago
bettercamera.inc.h move bettercamera settings to config file; cleanup 2 years ago
camera.c port analog camera code to the master codebase 2 years ago
camera.h port analog camera code to the master codebase 2 years ago
crash_screen.c merge PC port onto the decompile 2 years ago
debug.c Refresh 8 2 years ago
debug.h Refresh 7 2 years ago
debug_course.c init2 2 years ago
debug_course.h init2 2 years ago
decompress.h init2 2 years ago
display.h merge PC port onto the decompile 2 years ago
envfx_bubbles.c Refresh 8 2 years ago
envfx_bubbles.h init2 2 years ago
envfx_snow.c Refresh 8 2 years ago
envfx_snow.h init2 2 years ago
game_init.c move bettercamera settings to config file; cleanup 2 years ago
game_init.h Refresh 8 2 years ago
geo_misc.c merge PC port onto the decompile 2 years ago
geo_misc.h merge PC port onto the decompile 2 years ago
hud.c merge PC port onto the decompile 2 years ago
hud.h Refresh 2 2 years ago
ingame_menu.c port analog camera code to the master codebase 2 years ago
ingame_menu.h refresh 5 2 years ago
interaction.c Refresh 8 2 years ago
interaction.h Refresh 8 2 years ago
level_geo.c Refresh 7 2 years ago
level_geo.h Refresh 7 2 years ago
level_update.c merge PC port onto the decompile 2 years ago
level_update.h Refresh 8 2 years ago
macro_special_objects.c merge PC port onto the decompile 2 years ago
macro_special_objects.h merge PC port onto the decompile 2 years ago
main.c Refresh 8 2 years ago
main.h Refresh 8 2 years ago
main_entry.h init2 2 years ago
mario.c port analog camera code to the master codebase 2 years ago
mario.h refresh 4 2 years ago
mario_actions_airborne.c port analog camera code to the master codebase 2 years ago
mario_actions_airborne.h init2 2 years ago
mario_actions_automatic.c Refresh 8 2 years ago
mario_actions_automatic.h init2 2 years ago
mario_actions_cutscene.c merge PC port onto the decompile 2 years ago
mario_actions_cutscene.h Refresh 7 2 years ago
mario_actions_moving.c Refresh 8 2 years ago
mario_actions_moving.h Refresh 7 2 years ago
mario_actions_object.c Refresh 8 2 years ago
mario_actions_object.h init2 2 years ago
mario_actions_stationary.c Refresh 8 2 years ago
mario_actions_stationary.h Refresh 8 2 years ago
mario_actions_submerged.c Refresh 8 2 years ago
mario_actions_submerged.h init2 2 years ago
mario_misc.c Refresh 8 2 years ago
mario_misc.h Refresh 7 2 years ago
mario_step.c Refresh 8 2 years ago
mario_step.h Refresh 7 2 years ago
memory.c merge PC port onto the decompile 2 years ago
memory.h merge PC port onto the decompile 2 years ago
moving_texture.c refresh 6 2 years ago
moving_texture.h Refresh 3 2 years ago
obj_behaviors.c Refresh 8 2 years ago
obj_behaviors.h Refresh 8 2 years ago
obj_behaviors_2.c Refresh 8 2 years ago
obj_behaviors_2.h init2 2 years ago
object_collision.c Refresh 7 2 years ago
object_collision.h Refresh 7 2 years ago
object_helpers.c Refresh 8 2 years ago
object_helpers.h Refresh 8 2 years ago
object_list_processor.c Refresh 8 2 years ago
object_list_processor.h Refresh 8 2 years ago
paintings.c merge PC port onto the decompile 2 years ago
paintings.h Refresh 7 2 years ago
platform_displacement.c Refresh 8 2 years ago
platform_displacement.h init2 2 years ago
print.c merge PC port onto the decompile 2 years ago
print.h Refresh 2 2 years ago
profiler.c Refresh 8 2 years ago
profiler.h init2 2 years ago
rendering_graph_node.c merge PC port onto the decompile 2 years ago
rendering_graph_node.h init2 2 years ago
save_file.c move bettercamera settings to config file; cleanup 2 years ago
save_file.h move bettercamera settings to config file; cleanup 2 years ago
screen_transition.c merge PC port onto the decompile 2 years ago
screen_transition.h refresh 4 2 years ago
segment2.h Refresh 7 2 years ago
segment7.h refresh 6 2 years ago
shadow.c refresh 6 2 years ago
shadow.h init2 2 years ago
skybox.c merge PC port onto the decompile 2 years ago
skybox.h Refresh 3 2 years ago
sound_init.c Refresh 8 2 years ago
sound_init.h Refresh 7 2 years ago
spawn_object.c Refresh 8 2 years ago
spawn_object.h Refresh 8 2 years ago
spawn_sound.c Refresh 8 2 years ago
spawn_sound.h Refresh 7 2 years ago
thread6.c Refresh 8 2 years ago
thread6.h Refresh 8 2 years ago